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Professor Carol O'Sullivan
Professor of Visual Computing (2010), Computer Science

Biography

Carol O'Sullivan is the Professor of Visual Computing in Trinity College Dublin. From 2013-2016 she was a Senior Research Scientist at Disney Research in Los Angeles, and spent a sabbatical year as Visiting Professor in Seoul National University from 2012-2013. Prior to her PhD studies, she spent several years in industry working in Software Development. She joined TCD as a lecturer in 1997 and served as the Dean of Graduate Studies from Jul'2007 to Jul'2010. She was elected a fellow of Trinity College in 2003 and of the European Association for Computer Graphics (Eurographics) in 2007. Her research interests include graphics and perception, animation, and crowd and human simulation. She has managed a range of projects with significant budgets during that time and successfully supervised many doctoral and post-doctoral researchers. She has been a member of many editorial boards and international program committees (including ACM SIGGRAPH and Eurographics). She is currently the Editor in Chief of the ACM Transactions on Graphics and previously served as Editor in Chief for the ACM Transactions on Applied Perception from 2006-2012. Recently, she has served as the Technical Papers chair for ACM SIGGRAPH Asia 2021 and the Courses chair for SIGGRAPH Asia 2018.

Publications and Further Research Outputs

Peer-Reviewed Publications

Bharat Vyas, Ludovic Hoyet and Carol O'Sullivan, Exploring the Perception of Center of Mass changes for VR Avatars, ICAT-EGVE 2023-International Conference on Artificial Reality and Telexistence & Eurographics Symposium on Virtual Environments, Dublin, Ireland, 2023, 2023, pp1 - 12 Conference Paper, 2023 DOI URL URL

Chai, Jackey J. K., Jun-Li Xu, and Carol O"Sullivan, Real-Time Detection of Strawberry Ripeness Using Augmented Reality and Deep Learning, Sensors, 23, (17), 2023 Journal Article, 2023 DOI URL

Jason Lawrence, Ye Pan, Dan B Goldman, Rachel McDonnell, Carol O'Sullivan, Dave Luebke, Koki Nagano, Michael Zollhoefer, and Jason Saragih, State of the Art in Telepresence (Part 1), ACM SIGGRAPH 2023 Courses, Los Angeles, USA., 2023, 2023 Conference Paper, 2023 DOI URL

Goksu Yamac, Jackey J.K. Chai and Carol O"Sullivan, Let it go! Point of release prediction for virtual throwing, Computers & Graphics, 110, 2023, p11 - 18 Journal Article, 2023 URL DOI URL

Merriman Niamh A., Roudaia Eugenie, Ondřej Jan, Romagnoli Matteo, Orvieto Ivan, O'Sullivan Carol, Newell Fiona N., "CityQuest," A Custom-Designed Serious Game, Enhances Spatial Memory Performance in Older Adults, Frontiers in Aging Neuroscience, 14, 2022 Journal Article, 2022 DOI

Carol O'Sullivan, Augmented/mixed reality technologies for food: A review, Trends in Food Science & Technology, 124, 2022, p182--194 Journal Article, 2022 DOI

Carol O'Sullivan, State of the art in telepresence, ACM SIGGRAPH 2022 Courses, 2022 Journal Article, 2022 DOI

Goksu Yamac and Carol O'Sullivan, FauxThrow: Exploring the Effects of Incorrect Point of Release in Throwing Motions, ACM Symposium on Applied Perception 2022, 2022 Journal Article, 2022 DOI

, Trends of Augmented Reality for Agri-Food Applications, Sensors, 22, (21), 2022, p8333 Journal Article, 2022 DOI

Goksu Yamac, Niloy J. Mitra and Carol O'Sullivan, Detecting the Point of Release of Virtual Projectiles in AR/VR, 2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), Online, Mar 2021, 2021, pp563 - 564 Conference Paper, 2021 TARA - Full Text DOI

ACM Transactions on Graphics, (2021), Carol O'Sullivan, [Editor in Chief], November 2021 - October 2024 Journal, 2021 URL

O'Sullivan, C. and Pettré, J., Foreword to the Special Section on Motion in Games, Computers and Graphics (Pergamon), 78, 2019, pA5 Journal Article, 2019 DOI

Nakamura Y.C, O'Sullivan C.A, Pollard N.S, Effect of Object and Task Properties on Bimanual Transport, Journal of Motor Behavior, 51, (3), 2019, p245 - 258 Journal Article, 2019 DOI URL

Niamh A. Merriman, Jan Ondrej, Alicia Rybicki, Eugenie Roudaia, Carol O'Sullivan and Fiona N. Newell, Crowded environments reduce spatial memory in older but not younger adults, Psychological Research, 82, 2018, p407 - 428 Journal Article, 2018 DOI

Alexanderson, S. and O'sullivan, C. and Neff, M. and Beskow, J., Mimebot-investigating the expressibility of non-verbal communication across agent embodiments, ACM Transactions on Applied Perception, 14, (4), 2017 Journal Article, 2017 DOI

O'Sullivan, C., Ruhland, K., Neff, M., Wang, Y., 'Coordinated gesture and locomotion for virtual pedestrians', Disney Enterprises Inc., US9811937B2, 2017, Disney Enterprises Inc. Patent, 2017 DOI

Alexanderson, S., O'Sullivan, C., Beskow, J., Real-time labeling of non-rigid motion capture marker sets, Computers and Graphics (Pergamon), 69, 2017, p59-67 Journal Article, 2017 DOI

O'Sullivan, C., Park, C., Gilbert, M., Ondrej J., Freeman, K., 'Trained human-intention classifier for safe and efficient robot navigation', Disney Enterprises Inc., US9776323B2, 2017, Disney Enterprises Inc. Patent, 2017 DOI

Marine Taffou, Jan Ondřej, Carol O'Sullivan, Olivier Warusfel, Stéphanie Dubal, Isabelle Viaud-Delmon, Multisensory aversive stimuli differentially modulate negative feelings in near and far space, Psychological Research, 81, (4), 2017, p764 - 776 Journal Article, 2017 DOI

He Wang, Jan Ondrej and Carol O'Sullivan, Trending paths: a new semantic-level metric for comparing simulated and read crowd data, IEEE transactions on visualization and computer graphics, 23, (5), 2017, p1454 - 1464 Journal Article, 2017 DOI

Shi, Y. and Ondrej, J. and Wang, H. and O'Sullivan, C., Shape up! Perception based body shape variation for data-driven crowds, IEEE Virtual Humans and Crowds for Immersive Environments, Virtual Humans and Crowds for Immersive Environments Conference, 2017, pp7935623- Conference Paper, 2017 DOI

J Beskow, C Peters, G Castellano, C O'Sullivan, I Leite, S Kopp(ed.), Intelligent Virtual Agents: 17th International Conference, IVA 2017, Lecture Notes in Computer Science, Stockholm, Sweden, August 2017, Springer, 2017 Proceedings of a Conference, 2017 DOI

Marine Taffou, Jan Ondrej, Carol O'Sullivan, Olivier Warusfel, Isabelle Viaud-Delmon, Judging crowds' size by ear and by eye in virtual reality, Journal on Multimodal User Interfaces, 11, (1), 2017, p57 - 65 Journal Article, 2017 DOI

He Wang and Carol O'Sullivan, Globally continuous and non-markovian activity analysis from Videos, Lecture Notes in Computer Science, European Conference on Computer Vision (ECCV), Amsterdam, The Netherlands, October 2016, 9909, 2016, pp527 - 544 Conference Paper, 2016 DOI

Merriman, Niamh A; Ondrej, Jan; Roudaia, Eugenie; O'Sullivan, Carol; Newell, Fiona N; , Familiar environments enhance object and spatial memory in both younger and older adults, Experimental Brain Research, 234, (6), 2016, p1555-1574 Journal Article, 2016 DOI

He Wang, Jan Ondrej, and Carol O'Sullivan, Path patterns: analyzing and comparing real and simulated crowds, Proceedings of the 20th ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games (I3D '16), 2016, pp49-57 Conference Paper, 2016 DOI

Simon Alexanderson, Carol O'Sullivan, and Jonas Beskow, Robust online motion capture labeling of finger markers, 9th International ACM Conference on Motion in Games (MIG '16, San Francisco, October 2016, ACM, 2016 Conference Paper, 2016 DOI

Park, C. and OndÅ ej, J. and Gilbert, M. and Freeman, K. and O'Sullivan, C., HI robot: Human intention-aware robot planning for safe and efficient navigation in crowds, November, (7759511), 2016, pp3320-3326 Conference Paper, 2016 DOI

Wang, Y., Ruhland, K., Neff, M., O'Sullivan, C., Walk the talk: Coordinating gesture with locomotion for conversational characters, Computer Animation and Virtual Worlds, 27, 2016, p369-377 Journal Article, 2016 DOI

Chonhyon Park, Jan Ondřej, Max Gilbert, Kyle Freeman, Carol O'Sullivan, HI Robot: Human Intention-aware Robot Planning for Safe and Efficient Navigation in Crowds, IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS), Daejeon, Korea, 2016 Conference Paper, 2016 DOI

Jan Ondřej, Cathy Ennis, Niamh A Merriman, Carol O'sullivan, FrankenFolk: Distinctiveness and attractiveness of voice and motion, ACM Transactions on Applied Perception, 13, (4), 2016, pArticle No. 20 Journal Article, 2016 DOI

Aliaga, Carlos; O'Sullivan, Carol; Gutierrez, Diego; Tamstorf, Rasmus; , Sackcloth or silk?: the impact of appearance vs dynamics on the perception of animated cloth, ACM SIGGRAPH Symposium on Applied Perception, 2015, pp41-46 Conference Paper, 2015 DOI

Ennis, Cathy; Hoyet, Ludovic; O'Sullivan, Carol; , Eye-tracktive: Measuring attention to body parts when judging human motions, Eurographics 2015 (Short papers), 2015, pp37-40 Conference Paper, 2015 DOI

Chapiro, Alexandre; O'Sullivan, Carol; Jarosz, Wojciech; Gross, Markus; Smolic, Aljoscha; , Stereo from Shading, Eurographics Symposium on Rendering (EGSR'15, E&I track), 2015, pp1 - 5 Conference Paper, 2015 DOI

H Kiiski, L Hoyet, AT Woods, C O'Sullivan, FN Newell, Strutting Hero, Sneaking Villain: Utilizing Body Motion Cues to Predict the Intentions of Others, ACM Transactions on Applied Perception, 13, (1), 2015, p1 - 21 Journal Article, 2015 DOI

Taffou, Marine; Ondrej, Jan; O'Sullivan, Carol; Warusfel, Olivier; Dubal, Stéphanie; Viaud-Delmon, Isabelle; , Auditory-visual virtual environment for the treatment of fear of crowds, Virtual Reality International Conference: Laval Virtual (VRIC'15) - Laval Virtual, 2015, pp1 - 3 Conference Paper, 2015 DOI

Tan, M., Lalonde, J.-F., Sharan, L., Rushmeier, H., O'Sullivan, C., The perception of lighting inconsistencies in composite outdoor scenes, ACM Transactions on Applied Perception, 12, (4), 2015, p18:1-18:18 Journal Article, 2015 DOI

Lee, Kyungho; Lee, Yoonsang; Kwon, Soon-Sun; Jeong, Jiwon; O'Sullivan, Carol; Park, Moon Seok; Lee, Jehee; , Crouch Gait is More Stable than Normal Gait, Conference on Dynamic Walking, 2015, pp64:1-64:2 Meeting Abstract, 2015 URL

Lee, Yoonsang; Lee, Kyungho; Kwon, Soon-Sun; Jeong, Jiwon; O'Sullivan, Carol; Park, Moon Seok; Lee, Jehee; , Push-recovery stability of biped locomotion, ACM Transactions on Graphics (TOG), 34, (6), 2015, p180:1-180:10 Journal Article, 2015 DOI

Vicovaro, M., Hoyet, L., Burigana, L., O'Sullivan, C., Perceptual evaluation of motion editing for realistic throwing animations, ACM Transactions on Applied Perception, 11, (2), 2014, p10:1 - 10:23 Journal Article, 2014 DOI

Won, Jungdam; Lee, Kyungho; O'Sullivan, Carol; Hodgins, Jessica K; Lee, Jehee; , Generating and ranking diverse multi-character interactions, ACM Transactions on Graphics (TOG), 33, (6), 2014, p209:1-209:12 Journal Article, 2014 DOI

Chapiro, Alexandre; Diamanti, Olga; Poulakos, Steven; O'Sullivan, Carol; Smolic, Aljoscha; Gross, Markus; , Perceptual evaluation of cardboarding in 3D content visualization, ACM Symposium on Applied Perception (SAP'14), 2014, pp47-50 Conference Paper, 2014 DOI

Hoyet, Ludovic; Ryall, Kenneth; Zibrek, Katja; Park, Hwangpil; Lee, Jehee; Hodgins, Jessica; O'Sullivan, Carol; , Evaluating the distinctiveness and attractiveness of human motions on realistic virtual bodies, ACM Transactions on Graphics, 32, (6), 2013, p204- Journal Article, 2013 DOI

Roudaia, E., Hoyet, L., McGovern, D., O'Sullivan, C., Newell, F.N. , Effects of ageing and sound on perceived timing of human interactions, Proceedings - SAP 2013: ACM Symposium on Applied Perception, SAP 2013: ACM Symposium on Applied Perception, 2013, pp123 Conference Paper, 2013 DOI

Kiiski, H., Hoyet, L., Cullen, B., O'Sullivan, C., Newell, F.N, Perception and prediction of social intentions from human body motion, Proceedings - SAP 2013: ACM Symposium on Applied Perception, ACM Symposium on Applied Perception, Dublin; Ireland, 22-23 August, 2013, pp134- Conference Paper, 2013 DOI

Seol, Y. , O'Sullivan, C. , Lee, J, Creature features: Online motion puppetry for non-human characters, Proceedings Eurographics Symposium on Computer Animation, 12th ACM SIGGRAPH , Anaheim, CA, 22-23 August, 2013, pp213-222- Conference Paper, 2013 DOI

Ludovic Hoyet, Rachel McDonnell, Carol O'Sullivan, Push it Real: Perceiving Causality in Virtual Interactions, ACM Transaction on Graphics (SIGGRAPH 2012), 31, (4), 2012, p90:1 - 90:9 Journal Article, 2012 URL DOI URL

Cathy Ennis and Carol O'Sullivan, Perceptually plausible formations for virtual conversers, Computer Animation and Virtual Worlds (CASA'12), 23, (3-4), 2012, p321 - 329 Journal Article, 2012 DOI

Vicovaro, M. , Hoyet, L. , Burigana, L. , O'Sullivan, C, Evaluating observers' sensitivity to errors in human and physical throws, Proceedings, SAP 2012 - ACM Symposium on Applied Perception, 2012 ACM Symposium on Applied Perception, SAP 2012, Santa Monica, CA, 3-4 August, 2012, pp122- Conference Paper, 2012 DOI

Adrian Jarabo, Tom Van Eyck, Veronica Sundstedt, Kavita Bala, Diego Gutierrez and Carol O'Sullivan, Crowd Light: Evaluating the Perceived Fidelity of Illuminated Dynamic Scenes, Computer Graphics Forum, 31, (2), 2012, p565-574 Journal Article, 2012 DOI URL

Vicovaro, Michele; Hoyet, Ludovic; Burigana, Luigi; O'Sullivan, Carol; , Evaluating the plausibility of edited throwing animations, Proceedings of the ACM SIGGRAPH/Eurographics Symposium on Computer Animation, 2012, pp175--182 Conference Paper, 2012 DOI

Hoyet, L. , Ryall, K. , McDonnell, R. , O'Sullivan, C., Sleight of hand: Perception of finger motion from reduced marker sets, Proceedings - I3D 2012: ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, 16th ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, Costa Mesa, 2012, pp79 - 86 Conference Paper, 2012 DOI

C. Ennis, C. Peters, C. O'Sullivan, Perceptual Effects of Scene Context And Viewpoint for Virtual Pedestrian Crowds, ACM Transactions on Applied Perception, 8, (2), 2011, p10:1-10:22 Journal Article, 2011 DOI URL

Carol O'Sullivan and Cathy Ennis, Metropolis: multisensory simulation of a populated city, International Conference on Games and Virtual Worlds for Serious Applications (VS-Games), Athens, Greece, May 4-6, 2011, pp1 - 7 Conference Paper, 2011 DOI URL

Patrick Paczkowski, Min H. Kim, Yann Morvan, Julie Dorsey, Holly Rushmeier, and Carol O'Sullivan, Insitu: Sketching Architectural Designs in Context, ACM Transactions on Graphics, 30, (6), 2011, p182:1 - 182:10 Journal Article, 2011 URL DOI

Micheal Larkin and Carol O'Sullivan, Perception of Simplification Artifacts for Animated Characters, ACM SIGGRAPH Symposium on Applied Perception in Graphics and Visualisation (APGV11), Toulouse, France, August 2011, ACM, 2011, pp93 - 100 Conference Paper, 2011 DOI URL

Cullen,B. and O'Sullivan,C., A caching approach to real-time procedural generation of cities from GIS data, Journal of WSCG, 19, (3), 2011, p119 - 126 Journal Article, 2011 DOI

Martin Prazak, Ludovic Hoyet and Carol O'Sullivan, Perceptual evaluation of footskate cleanup, ACM SIGGRAPH/EG Symposium on Computer Animation (SCA11), Vancouver, Canada, August 2011, 2011, pp287 - 294 Conference Paper, 2011 URL DOI

O'Sullivan, C., CG&A-Past and future themes, IEEE Computer Graphics and Applications, 31, (4), 2011, p5-6 Journal Article, 2011

Martin Prazak and Carol O'Sullivan, Perceiving human motion variety , ACM SIGGRAPH Symposium on Applied Perception in Graphics and Visualisation (APGV11), Toulouse, France, August 2011, 2011, pp87 - 92 Conference Paper, 2011 DOI URL

Pra ák, M., Hoyet, L., O'Sullivan, C. , Perceptual evaluation of footskate cleanup, Proceedings - SCA 2011: ACM SIGGRAPH / Eurographics Symposium on Computer Animation, SCA 2011: ACM SIGGRAPH / Eurographics Symposium on Computer Animation, 2011, pp287-294 Conference Paper, 2011 DOI

Brian Cullen and Carol O'Sullivan, Symmetry Hybrids, Computational Aesthetics in Graphics, Visualization, and Imaging, Vancouver, Canada, August 2011, 2011, pp33 - 38 Conference Paper, 2011 DOI URL

Huerre, S., Lee, J., Lin, M., O'Sullivan, C., Simulating believable crowd and group behaviors, ACM SIGGRAPH ASIA 2010 Courses, SA'10, 2010 Journal Article, 2010

Martin Prazak, Rachel McDonnell, Carol O'Sullivan, Perceptual Evaluation of Human Animation Timewarping, SIGGRAPH Asia 2010 Conference on Sketches & Applications, South Korea, 2010 Conference Paper, 2010 DOI

R. McDonnell, C. O'Sullivan, Movements and voices affect perceived sex of virtual conversers, ACM SIGGRAPH Symposium on Applied Perception in Graphics and Visualisation (APGV'10) , ACM, 2010, pp25-128 Conference Paper, 2010 DOI URL

Jörg, S., Hodgins, J., O'Sullivan, C., The perception of finger motions, Proceedings - APGV 2010: Symposium on Applied Perception in Graphics and Visualization, 2010, p129-134 Journal Article, 2010

Gerdelan, A., ÓSullivan, C., A genetic-fuzzy system for optimising agent steering, Computer Animation and Virtual Worlds, 21, (3-4), 2010, p453-461 Journal Article, 2010

McHugh, J.E., McDonnell, R., O'Sullivan, C. & Newell, F.N., Perceiving emotion in crowds: the role of dynamic body postures on the perception of emotion in crowded scenes, Experimental Brain Research., 204, (3), 2010, p361 - 372 Journal Article, 2010 DOI

Hodgins, J., JÖrg, S., O'Sullivan, C., Mahler, M., Park, S.I., The saliency of anomalies in animated human characters, ACM Transactions on Applied Perception, 7, (4), 2010 Journal Article, 2010

A. Gerdelan and C. O'Sullivan, A Genetic-Fuzzy System for Optimising Agent Steering, Computer Animation and Virtual Worlds , 21, (2), 2010 Journal Article, 2010 DOI

Kavan, L., Sloan, P.P., and O'Sullivan, C., Fast and Efficient Skinning of Animated Meshes, Computer Graphics Forum, 29, (2), 2010 Journal Article, 2010 DOI

Micheal Larkin, Sebastian Paris, Simon Dobbyn, and Carol O'Sullivan, Every Last Detail: Density Based Level of Detail Control for Crowd Rendering, I3D 2010: ACM SIGGRAPH Symposium on Interactive Graphics and Games, Washington DC, February 2010, 2010 Poster, 2010

M. Garcia, M.A. Otaduy and C. O'Sullivan, Perceptually Validated Global/Local Deformations, Computer Animation and Virtual Worlds, 21, (2), 2010, p245 - 254 Journal Article, 2010 URL DOI

Cathy Ennis, Rachel McDonnell, Carol O'Sullivan, Seeing is Believing: Body Motion Dominates in Multisensory Conversations, ACM Transactions on Graphics (SIGGRAPH 2010), 29, (3), 2010 Journal Article, 2010 DOI TARA - Full Text

J. Hodgins, S.Joerg, C. O'Sullivan, S.I. Park, M. Mahler, The Saliency of Anomalies in Animated Human Characters, ACM Transactions on Applied Perception, 7, (4), 2010 Journal Article, 2010 DOI URL

Martin Prazak, Ladislav Kavan, Rachel McDonnell, Simon Dobbyn, and Carol O'Sullivan, Moving Crowds: A Linear Animation System for Crowd Simulation, I3D 2010: ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, Washington DC, February 2010, 2010 Poster, 2010

S. Joerg, J. Hodgins, C. O'Sullivan, The Perception of Finger Motions, ACM SIGGRAPH Symposium on Applied Perception in Graphics and Visualisation (APGV'10) , ACM, 2010, pp129-133 Conference Paper, 2010 DOI

Sébastien Paris, Anton Gerdelan and Carol O'Sullivan, CA-LOD: Collision Avoidance Level of Detail for Scalable, Controllable Crowds , Lecture Notes in Computer Science, Motion In Games, Zeist, The Netherlands, November 2009, 5884, Springer Berlin / Heidelberg, 2009, pp13 - 28 Conference Paper, 2009 DOI

K. Ruhland, M. Sedlmair, S. Bioletti, C. O'Sullivan, LibViz: Data Visualisation of the Old Library, International Journal of Architectural Computing, 7, (1), 2009, p177 - 192 Journal Article, 2009 TARA - Full Text

Bodenheimer, B., O'Sullivan, C., Mania, K. Riecke, B.(ed.), APGV '09, Proceedings of the 6th Symposium on Applied Perception in Graphics and Visualization, Chania, Crete, ACM, 2009 Proceedings of a Conference, 2009

IEEE Comput. Graph. Appl. , 29, 4, (2009), Badler, N. I. and O'Sullivan, C., [Guest eds.] Journal, 2009

Yann Morvan and Carol O'Sullivan, A Perceptual Approach to Trimming and Tuning Unstructured Lumigraphs, ACM Transactions on Applied Perception, 5, (4), 2009, p1 - 24 Journal Article, 2009 DOI

Badler, N.I., O'Sullivan, C., Guest editors' introduction: Virtual populace, IEEE Computer Graphics and Applications, 29, (4), 2009, p17-18 Journal Article, 2009

Skrba, L. and O'Sullivan, C. , Human perception of quadruped motion, Proceedings of the 6th Symposium on Applied Perception in Graphics and Visualization , Chania, Crete, Sept. 2009, edited by S. Spencer , ACM, New York, NY, 2009, pp130-130 Poster, 2009 URL DOI

Bodenheimer, B., O'Sullivan, C., ACM Transactions on Applied Perception: Guest editorial, ACM Transactions on Applied Perception, 6, (4), 2009 Journal Article, 2009

McDonnell, Rachel and Ennis, Cathy and Dobbyn, Simon and O'Sullivan, Carol, Talking bodies: Sensitivity to desynchronization of conversations, ACM Transactions on Applied Perception, 6, (4), 2009, p22-1 - 22-8 Journal Article, 2009 DOI

Christopher Peters and Carol O'Sullivan, MetroPed: A Tool for Supporting Crowds of Pedestrian AIs in Urban Environments, AISB'09: Artificial Intelligence and Simulation of Behaviour (AI and Games symp.), 2009, pp64 - 69 Conference Paper, 2009

Rachel McDonnell, Micheal Larkin, Benjamin Hernandez, Isaac Rudomin, Carol O'Sullivan, Eye-catching Crowds: Saliency based selective variation, ACM Transactions on Graphics (SIGGRAPH 2009), 28, (3), 2009 Journal Article, 2009 DOI TARA - Full Text URL

Hertzmann, Aaron and O'Sullivan, Carol and Perlin, Ken, Realistic human body movement for emotional expressiveness, SIGGRAPH '09: ACM SIGGRAPH 2009 Courses, New Orleans, Louisiana, 2009 Conference Paper, 2009 DOI

Rachel McDonnell, Sophie Joerg, Jessica K. Hodgins, Fiona Newell, and Carol O'Sullivan, Evaluating the effect of motion and body shape on the perceived sex of virtual characters, ACM Transactions on Applied Perception, 5, (4), 2009, p1 - 14 Journal Article, 2009 DOI

Towards the Big Picture: Enriching 3D Models with Information Visualisation and Vice Versa in, editor(s)Butz et al. , Lecture Notes in Computer Science, Smart Graphics, Springer, 2009, pp27 - 39, [Michael Sedlmair, Kerstin Ruhland, Fabian Hennecke, Andreas Butz, Susan Bioletti and Carol O'Sullivan] Book Chapter, 2009 DOI

Carol O'Sullivan, Variety is the Spice of (Virtual) Life, Lecture Notes in Computer Science, Motion in Games, Zeist, The Netherlands, November 2009, 5884, Springer Berlin / Heidelberg, 2009, pp84-93 Conference Paper, 2009 DOI

Ljiljana Skrba, Lionel Reveret, Franck Hétroy, Marie-Paule Cani and Carol O'Sullivan, Animating Quadrupeds: Methods and Applications, Computer Graphics Forum, 28, (6), 2009, p1541 - 1560 Journal Article, 2009 URL DOI

Reitsma, Paul S. A. and O'Sullivan, Carol, Effect of scenario on perceptual sensitivity to errors in animation, ACM Transactions on Applied Perception, 6, (3), 2009, p1 - 16 Journal Article, 2009 DOI

Cani, M.-P., Pighin, F., O'Brien, J.F., O'Sullivan, C., SCA 2006 Symposium, Graphical Models, 71, (6), 2009 Journal Article, 2009

Morvan, Y., O'Sullivan, C., A perceptual approach to trimming and tuning unstructured lumigraphs, ACM Transactions on Applied Perception, 5, (4), 2009 Journal Article, 2009

McDonnell, R., Joerg, S., McHugh, J., Newell, F.N. & O'Sullivan, C., Investigating the role of body shape on the perception of emotion, ACM: Transactions on Applied Perception, 6, (3), 2009, p14 - 25 Journal Article, 2009 DOI

Michael Sedlmair, Kerstin Ruhland, Fabian Hennecke, Andreas Butz, Susan Bioletti and Carol O'Sullivan, Towards the Big Picture: Enriching 3D Models with Information Visualisation and Vice Versa, Lecture Notes in Computer Science, Smart Graphics, edited by Butz et al. , Springer, 2009, pp27 - 39 Conference Paper, 2009 DOI

Rachel McDonnell, Sophie Joerg, Joanna McHugh, Fiona N. Newell, Carol O'Sullivan, Investigating the role of body shape on the perception of emotion, ACM Transactions on Applied Perception, 6, (3), 2009, p1 - 11 Journal Article, 2009 DOI

Ladislav Kavan, Steven Collins and Carol O'Sullivan, Automatic Linearization of Nonlinear Skinning, I3D'09: ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, Boston, Massachusetts , February, 2009, pp49-56 Conference Paper, 2009 URL DOI

Ruhland, K.; Sedlmair, M.; Bioletti, S.; O'Sullivan, C., LibViz: Data visualisation of the Old Library, International Journal of Architectural Computing, 7, (1), 2009, p177 - 192 Journal Article, 2009 DOI

Morvan, Yann and O'Sullivan, Carol, Handling occluders in transitions from panoramic images: A perceptual study, ACM Transactions on Applied Perception, 6, (4), 2009 Journal Article, 2009 DOI

Rachel McDonnell, Sophie Jörg, Joanna McHugh, Fiona Newell and Carol O'Sullivan, Evaluating the emotional content of human motions on real and virtual characters, ACM SIGGRAPH Symposium on Applied Perception in Graphics and Visualization (APGV'08), Los Angeles, August, edited by S. Creem-Regehr and K. Myszkowski , ACM Press, 2008, pp67-74 Conference Paper, 2008 URL DOI

Ljiljana Skrba, Lionel Reveret, Franck Hetroy, Marie-Paule Cani, Carol O'Sullivan, Quadruped Animation, Eurographics 2008 - State of the Art Reports, Crete, Greece, edited by Theoharis Theoharis and Philip Dutre , Eurographics Association, 2008, pp1 - 17 Conference Paper, 2008 URL

Rachel McDonnell, Micheal Larkin, Simon Dobbyn, Steven Collins and Carol O'Sullivan, Clone Attack! Perception of Crowd Variety, ACM Transactions on Graphics (SIGGRAPH 2008), 27, (3), 2008, p1 - 8 Journal Article, 2008 DOI

K. Ruhland, S. Bioletti, M. Sedlmair and C. O'Sullivan, LibViz: Data Visualisation of the Old Library, 14th International Conference on Virtual Systems and Multimedia dedicated to Digital Heritage, Limassol, Cyprus, October, 2008, pp368-373 Conference Paper, 2008 TARA - Full Text URL DOI

Christopher Peters, Cathy Ennis, Rachel McDonnell, Carol O' Sullivan, Crowds in Context: Evaluating the Perceptual Plausibility of Pedestrian Orientations , Eurographics 2008 Short Papers Proceedings, Crete, 2008, pp33 - 36 Conference Paper, 2008

Paul Reitsma and Carol O'Sullivan, Effect of Scenario on Perceptual Sensitivity to Errors in Animation, ACM SIGGRAPH Symposium on Applied Perception in Graphics and Visualization, Los Angeles, August, edited by S. Creem-Regehr and K. Myszkowski , ACM Press, 2008, pp115-121 Conference Paper, 2008 DOI URL

Skrba, Ljiljana and O'Connell, Ian and O'Sullivan, Carol, Eye-tracking dynamic scenes with humans and animals, APGV '08: Proceedings of the 5th symposium on Applied perception in graphics and visualization, Los Angeles, California, ACM, 2008 Poster, 2008 DOI

Ladislav Kavan, Simon Dobbyn, Steven Collins, Jiri ára, Carol O'Sullivan, Polypostors: 2D polygonal impostors for 3D crowds, ACM SIGGRAPH Symposium on interactive 3D Graphics and Games, Redwood City, California, February 15 - 17, ACM, 2008, pp149-155 Conference Paper, 2008 DOI URL

Ladislav Kavan, Steven Collins, Jiri Zara and Carol O'Sullivan, Geometric Skinning with Approximate Dual Quaternion Blending, ACM Transactions on Graphics, 27, (4), 2008, p1 - 23 Journal Article, 2008 DOI

Cathy Ennis, Christopher Peters and Carol O'Sullivan, Perceptual Evaluation of Position and Orientation Context Rules for Pedestrian Formations, ACM SIGGRAPH Symposium on Applied Perception in Graphics and Visualization (APGV'08), Los Angeles, August, edited by S. Creem-Regehr and K. Myszkowski , ACM Press, 2008, pp75-82 Conference Paper, 2008 DOI

Marcos Garcia, John Dingliana and Carol O'Sullivan, Perceptual Evaluation of Cartoon Physics: Accuracy, Attention, Appeal, ACM SIGGRAPH Symposium on Applied Perception in Graphics and Visualization (APGV'07), Los Angeles, August, edited by S. Creem-Regehr and K. Myszkowski , ACM Press, 2008, pp107-114 Conference Paper, 2008 DOI

Porter Richard K., Preface, EBEC Short reports, EBEC 2008, Trinity College Dublin, 19-24 July 2008, edited by Richard K. Porter & Gavin Davey , 1777, Elsevier, 2008, ppS1- Meeting Abstract, 2008

Yann Morvan, Tommy Hinks, Hamish Carr, Debra Laefer, Sean Morrish, Carol O'Sullivan, Post-facto registration tools for urban modelling, Eurographics 2008 Short Papers, Crete, edited by Katerina Mania and Erik Reinhard , Eurographics Association, 2008, pp29 - 32 Conference Paper, 2008 URL

Kavan L., Collins S., Zara J, O'Sullivan C., Skinning with Dual Quaternions, I3D'07: ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, Seattle, WA, April 30 - May 2, 2007, pp39 - 46 Conference Paper, 2007 URL URL DOI

Ross Brennan, Michael Manzke, Keith O'Conor, John Dingliana and Carol O'Sullivan, A Scalable and Reconfigurable Shared-Memory Graphics Cluster Architecture, International Conference on Engineering of Reconfigurable Systems and Algorithms (ERSA'07), Las Vegas, US, June 28, 2007, pp284 - 290 Conference Paper, 2007

Richard Lee and Carol O'Sullivan, A Fast and Compact Solver for the Shallow Water Equations , Proceedings of the 4th International Workshop on Virtual Reality and Physical Simulation, Dublin, Ireland, November 2007, edited by Dingliana, J. and Ganovelli, F. , 2007, pp51 - 58 Conference Paper, 2007

Marcos Garcia, John Dingliana and Carol O'Sullivan, A Physically Based Deformation Model for Interactive Cartoon Animation, The 4th International Workshop on Virtual Reality Interactions and Physical Simulations 2007, Dublin, 9th November 2007, edited by John Dingliana and Fabio Ganovelli , The Eurographics Association, 2007, pp27 - 34 Conference Paper, 2007 URL DOI

Kavan, L., McDonnell, R., Dobbyn, S., Zara, J., O'Sullivan, C., Skinning Arbitrary Deformations, I3D'07: ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, Seattle WA, April 30 - May 2, ACM Press, 2007, pp53 - 60 Conference Paper, 2007 DOI URL URL

Richard Lee and Carol O'Sullivan, Accelerated Light Propagation Through Participating Media, IEEE/EG International Symposium on Volume Graphics, Prague, Czech Republic, September 2007, edited by Hege, H. Machiraju, R. , 2007, pp17-23 Conference Paper, 2007

Rachel McDonnell, Fiona Newell, Carol O'Sullivan, Smooth Movers: Perceptually Guided Human Motion Simulation, Eurographics/ ACM SIGGRAPH Symposium on Computer Animation, San Diego, U.S., August, 2007, edited by D. Metaxas and J. Popovic , ACM Press, 2007, pp259 - 269 Conference Paper, 2007 URL

Kerstin Ruhland, Susan Bioletti, Carol O'Sullivan and Heinrich Hussmann, LibViz: A visualisation toolkit to support the preservation of the Old Library, Eurographics Ireland, Dublin, December, edited by John Ryan , 2007, pp60 - 66 Conference Paper, 2007 DOI

Yann Morvan and Carol O'Sullivan, A Perceptual Approach to Trimming Unstructured Lumigraphs, APGV'07: ACM SIGGRAPH Symposium on Applied Perception in Graphics and Visualization, Tuebingen, Germany, July, 2007, pp61 - 68 Conference Paper, 2007 DOI URL

Garcia, M., Dingliana, J., O'sullivan, C., A physically based deformationmodel for interactive cartoon animation, VRIPHYS 2007 - 4th Workshop on Virtual Reality Interactions and Physical Simulations, 2007, p27-34 Journal Article, 2007

Morvan, Y., O'Sullivan, C., A perceptual approach to trimming unstructured lumigraphs, ACM International Conference Proceeding Series, 253, 2007 Journal Article, 2007

Lee, R., O'sullivan, C., A fast and compact solver for the shallowwater equations, VRIPHYS 2007 - 4th Workshop on Virtual Reality Interactions and Physical Simulations, 2007, p51-57 Journal Article, 2007

Rachel McDonnell, Simon Dobbyn and Carol O'Sullivan, Pipeline for Populating Games with Realistic Crowds, International Journal of Intelligent Games and Simulation,, 4, (2), 2007, p1-15 Journal Article, 2007 URL

Rachel McDonnell, Sophie Joerg, Jessica Hodgins, Fiona Newell, Carol O'Sullivan, Virtual Shapers & Movers: Form and Motion affect Sex Perception, ACM International Conference Proceeding Series, APGV'07: ACM SIGGRAPH Symposium on Applied Perception in Graphics and Visualization, Tuebingen, Germany, 25-27 May, 253, 2007, pp7 - 10 Conference Paper, 2007 URL DOI TARA - Full Text

Rachel McDonnell, Simon Dobbyn, Steven Collins and Carol Ann O'Sullivan, Perceptual evaluation of level of detail clothing for virtual humans, Proceedings of the 2006 ACM SIGGRAPH/Eurographics symposium on Computer animation, Vienna, Austria, September 2006, edited by M.P.Cani and J.O'Brien , 2006, pp117 - 126 Conference Paper, 2006 URL URL TARA - Full Text

Yann Morvan, Carol O'Sullivan, Harnessing the human visual system for image based modeling: an interaction system, Eurographics short papers proceedings, Vienna, Austria, September 2006, 2006, pp57 - 60 Conference Paper, 2006 TARA - Full Text URL URL

Daniel Thalmann, Pablo de Heras Ciechomski, Carol O'Sullivan and Simon Dobbyn, Populating Virtual Environments with Crowds, Tutorial Notes, Eurographics, Vienna, September 2006, edited by N. Magnenat-Thalmann, K. Buehler , 2, The Eurographics Association, ISSN 1017-4656, 2006, pp869 - 964 Conference Paper, 2006 URL URL

Yann Morvan and Carol O'Sullivan , Visual Tuning of an Image-based Rendering Algorithm, Proceedings of Eurographics Ireland, Dublin, October 2006, edited by C. Noonan , 2006, pp1 - 6 Conference Paper, 2006

Michael Manzke, Ross Brennan, Keith O'Conor, John Dingliana and Carol O'Sullivan, A scalable and reconfigurable shared-memory graphics architecture, International Conference on Computer Graphics and Interactive Techniques (ACM SIGGRAPH 2006 Sketches), Boston, 30 July - 3 August, 2006, pp182 - 182 Conference Paper, 2006 URL URL TARA - Full Text DOI

Rachel McDonnell, Simon Dobbyn and Carol O'Sullivan., Crowd Creation Pipeline for Games, the 9th International Conference on Computer Games, CGames 2006, Dublin, November 2006, 2006, pp183 - 190 Conference Paper, 2006 URL

Ladislav Kavan, Carol O'Sullivan and Jiri Zara, Efficient collision detection for spherical blend skinning, Proceedings of the 4th international conference on Computer graphics and interactive techniques in Australasia and Southeast Asia, Graphite 2006 (ACM Press) , Kuala Lumpar, Malaysia, ACM Press, 2006, pp147--156 Conference Paper, 2006 DOI TARA - Full Text URL URL

Ljiljana Skrba, Simon Dobbyn, Rachel McDonnell and Carol O'Sullivan , Animating Dolly: Real-time Herding and Rendering of Sheep, Eurographics Ireland Workshop, Dublin, October 2006, edited by C. Noonan , 2006, pp7 - 12 Conference Paper, 2006 URL

Simon Dobbyn, Rachel McDonnell, Ladislav Kavan, Steven Collins and Carol O'Sullivan , Clothing the Masses: Real-Time Clothed Crowds With Variation. , Eurographics Short Papers proceedings , Vienna, Austria, September 2006, 2006, pp103 - 106 Conference Paper, 2006 URL URL

C. Mendoza and C. O'Sullivan, Interruptible Collision detection for Deformable Objects, Computer and Graphics, 30, (3), 2006, p432 - 438 Journal Article, 2006 DOI URL URL

Keith O'Conor, Carol O'Sullivan and Steven Collins, Isosurface Extraction on the CELL Processor, Eurographics Ireland Workshop, October, edited by C. Noonan , 2006, pp57 - 64 Conference Paper, 2006 URL

Thanh Giang and Carol O'Sullivan, Approximate Collision Response using Closest Feature Maps, Computers and Graphics, 30, (3), 2006, p423 - 431 Journal Article, 2006 URL DOI

Giang, T., and O'Sullivan, C., Closest Feature Maps For Time-Critical Collision Handling , Proceedings of the 2nd Workshop on Virtual Reality and Physical Simulation, Pisa, Italy, November 2005, 2005, pp65 - 72 Conference Paper, 2005 URL URL

Carol O'Sullivan, Collisions and Attention, ACM Transactions on Applied Perception, 2, (3), 2005, p309 - 321 Journal Article, 2005 URL DOI

Rachel McDonnell, Simon Dobbyn, Carol O'Sullivan, LOD Human Representations: A Comparative Study, Proceedings of the First International Workshop on Crowd Simulation (V-CROWDS '05), Lausanne, Switzerland, November, 2005, edited by Thalmann, D. , 2005, pp101 - 115 Conference Paper, 2005 URL URL

C. Mendoza, C. O'Sullivan, Towards Time-Critical Collision Detection for Deformable Objects Based on Reduced Models, International Conference on Computer Animation and Social Agents, Hong Kong, 17-19 October 2005, edited by Baciu, T. and Lin, M. , 2005, pp191 - 194 Conference Paper, 2005 URL URL

John Dingliana and Carol O'Sullivan, A Voxel-based Approach to Approximate Collision Handling, Journal of Graphics Tools, 10, (4), 2005, p33 - 48 Journal Article, 2005 URL DOI

Mendoza, C. and O'Sullivan, C., An Interruptible Algorithm for Collision Detection between Deformable Objects, Proceedings of the 2nd Workshop on Virtual Reality and Physical Simulation, Pisa, Italy, November 2005, 2005, pp73 - 80 Conference Paper, 2005 URL URL

Ryan, J., O'Sullivan, C., Bell, C., Mulvihill, N., A VR toolkit for the diagnosis and monitoring of myocardial infarctions, Volume Graphics 2005 Eurographics/IEEE VGTC Workshop Proceedings - Fourth International Workshop on Volume Graphics, 2005, p55-61 Journal Article, 2005

Dobbyn, Simon and Hamill, John and O'Connor, Keith and O'Sullivan, Carol, Geopostors: a real-time geometry/impostor crowd rendering system, Proceedings of the ACM SIGGRAPH 2005 Symposium on Interactive 3D Graphics and Games (SI3D) , Washington DC, April 2005, edited by Luebke, D. and Pfister, H.P. , ACM Press, 2005, pp95 - 102 Conference Paper, 2005 URL URL DOI

Sarah Howlett, John Hamill and Carol O'Sullivan, Predicting and Evaluating Saliency for Simplified Polygonal Models. , ACM Transactions on Applied Perception, 2, (3), 2005, p286 - 308 Journal Article, 2005 URL DOI URL

Andrew Brosnan, Simon Dobbyn, John Hamill, Carol O'Sullivan, Animating Humans on Handlheld Devices for Interactive Gaming, 18th International Conference on Computer Animation and Social Agents, The Hong Kong Polytechnic University, October 2005, edited by Baciu, G. and Lin, M. , 2005, pp55 - 60 Conference Paper, 2005 URL URL

John Hamill, Rachel McDonnell, Simon Dobbyn and Carol O'Sullivan, Perceptual evaluation of impostor representations for virtual humans and buildings , Computer Graphics Forum, 24, (3), 2005, p623 - 633 Journal Article, 2005 URL DOI

John Ryan, Carol O'Sullivan, Christopher Bell and Niall Mulvihill. , A virtual reality toolkit for the diagnosis and monitoring of myocardial infarctions, Eurographics / IEEE VGTC Workshop Proceedings Fourth International Workshop on Volume Graphics, Stony Brook, NY, June 2005, 2005, pp55 - 62 Conference Paper, 2005 TARA - Full Text URL DOI

Brosnan, A., Hamill, J., and O'Sullivan, C. A.., Geometry reduction for urban simulation on handheld devices , Sixth Eurographics Irish Chapter Workshop on Computer Graphics (2005) , Dublin, June 2005, edited by McCabe, H. , 2005, pp17 - 24 Conference Paper, 2005 TARA - Full Text URL

Howlett, S., Lee, R., and O'Sullivan, C., A framework for comparing task performance in real and virtual scenes, ACM symposium on Applied Perception in Graphics and Visualisation, A Coruña, Spain, August, 2005, edited by Bülthoff, H. and Troscianko, T. , ACM Press, 2005, pp119 - 122 Conference Paper, 2005 TARA - Full Text URL DOI

Carol O'Sullivan and Richard Lee, Collisions and attention, Proceedings of the 1st Symposium on Applied perception in graphics and visualization , Los Angeles, July 2004, ACM Press, 2004, pp165 - 165 Poster, 2004 DOI URL

Gareth Bradshaw and Carol O'Sullivan, Adaptive medial-axis approximation for sphere-tree construction, ACM Transactions on Graphics, 23, (1), 2004, p1 - 29 Journal Article, 2004 URL TARA - Full Text DOI

K. O'Conor, H.P. Voorheis and C. O'Sullivan., 3D visualisation of confocal flourescence microscopy data, Eurographics Ireland 2004, September, 2004, 2004, pp49 - 54 Conference Paper, 2004 TARA - Full Text URL URL

Carol O'Sullivan, Sarah Howlett, Yann Morvan, Rachel McDonnell and Keith O'Conor, Perceptually adaptive graphics, EUROGRAPHICS 2004, State of the Art Reports, Grenoble, France, 2004, pp141 - 164 Conference Paper, 2004 URL TARA - Full Text URL

E Boyle, F Brisc, S Cooray, B Uscilowski, R Sadleir, C O'Sullivan and A Brosnan. , Framework and Applications for Mobile Networks using Synthetic Multimedia, Proceedings of the 5th International Conference on 3G Mobile Communication Technologies, London, October 2004, 2004, pp644 - 648 Conference Paper, 2004 DOI

S. Howlett, J. Hamill and C. O'Sullivan, , An experimental approach to predicting saliency for simplified polygonal models, Proceedings of the ACM SIGGRAPH Symposium on Applied Perception in Graphics and Visualization (APGV), Los Angeles, July 2004, edited by H.Buelthoff and H. Rushmeier , ACM Press, 2004, pp57 - 64 Conference Paper, 2004 URL URL DOI TARA - Full Text

John Ryan, Carol O'Sullivan and Christopher Bell, Real-time interactive volumetric animation of the heart's electrical cycle from automatically synchronized ECG, Computer Animation and Virtual Worlds (CAVW), 15, 2004, p353 - 360 Journal Article, 2004 URL TARA - Full Text URL DOI

Ryan, J., O'Sullivan, C., Bell, C. and Mooney, R., A virtual reality electrocardiography teaching tool, The Second International Conference on Biomedical Engineering, Innsbruck, Austria, 2004, pp250 - 253 Conference Paper, 2004 URL URL TARA - Full Text

O'Sullivan, Carol Ann, Fidelity metrics for animation, Journal of WSCG, 12, (1-3), 2004, p1 - 5 Journal Article, 2004 TARA - Full Text URL URL

Rossi, C., Cummins, A. and O'Sullivan, C., Distributed mobile multi-user urban simulation, 30th International Conference on Computer Graphics and Interactive Techniques ACM SIGGRAPH 2003 Sketches & Applications, San Diego, U.S., ACM Press, 2003, pp1 - 1 Conference Paper, 2003 TARA - Full Text DOI URL

Carol O'Sullivan, John Dingliana, Thanh Giang and Mary K. Kaiser, Evaluating the visual fidelity of physically based animations, ACM Transactions on Graphics, 22, (3), 2003, p527 - 536 Journal Article, 2003 DOI URL TARA - Full Text

Peters, C. and O'Sullivan, C., Attention-driven eye gaze and blinking for virtual humans, 30th International Conference on Computer Graphics and Interactive Techniques ACM SIGGRAPH 2003 Sketches & Applications, San Diego, U.S., ACM Press, 2003 Conference Paper, 2003 URL DOI TARA - Full Text

Christopher Peters, Simon Dobbyn, Brian MacNamee and Carol O'Sullivan, Smart objects for attentive agents, 11th International Conference in Central Europe on Computer Graphics, Visualization and Interactive Digital Media, Plzen, Czech Republic, 2003 Conference Paper, 2003 URL TARA - Full Text URL

Giang, T., Bradshaw, G. and O'Sullivan, C., Complementarity based multiple point collision resolution, Eurographics Ireland, Coleraine, edited by McNeill, M. , 2003, pp1 - 7 Conference Paper, 2003 URL URL TARA - Full Text

Peters, C., O'Sullivan, C., Bottom-up visual attention for virtual human animation, 16th International Conference on Computer Animation and Social Agents (CASA 2003), IEEE Computer Society, 2003, pp111 - 117 Conference Paper, 2003 TARA - Full Text URL DOI URL

John Hamill and Carol O'Sullivan, Virtual Dublin: A Framework for Real-Time Urban Simulation, Journal of WSCG, 11, 2003, p221 - 225 Journal Article, 2003 URL URL

Brian MacNamee, Simon Dobbyn, Padraig Cunningham, Carol O'Sullivan, Simulating Virtual Humans Across Diverse Situations, Lecture Notes in Computer Science , Intelligent Virtual Agents (IVA'03), Springer, 2003, pp159 - 168 Conference Paper, 2003 URL URL

Howlett, S., Hamill, J. O'Sullivan, C., Saliency Determination for Polygonal Simplification, 12th European Conference on Eye Movements (ECEM 12), Dundee, Scotland, July, 2003, ppPA4 Poster, 2003 URL

O'Sullivan, C., Dingliana, J., Howlett, S., Eye-Movements and Interactive Graphics, The Mind's Eye: Cognitive and Applied Aspects of Eye Movement Research, 2003, p555-571 Journal Article, 2003

Eye movements and interactive graphics in, editor(s)Hyona, J. Radach, R. and Deubel, H. , The Mind's Eyes: Cognitive and Applied Aspects of Eye Movement Research, Oxford, Elsevier Science, 2003, pp555 - 571, [O'Sullivan, C. Dingliana, J. and Howlett, S.] Book Chapter, 2003 URL URL

Mooney, R., O'Sullivan, C., Bell, C., The construction of a volumetric cardiac model for real-time ECG simulation, 11th International Conference in Central Europe on Computer Graphics, Visualization and Interactive Digital Media, Plzen, Czech Republic, edited by Skala, V. , 2003, pp97 - 100 Conference Paper, 2003 URL URL

Peters, C. and O'Sullivan, C., , A memory model for autonomous virtual humans, Eurographics Ireland 2002 Workshop, Dublin, Ireland, 2002, pp21 - 26 Conference Paper, 2002 URL TARA - Full Text

John Dingliana, Ann McNamara, Carol O'Sullivan(ed.), Eurographics Ireland 2002, Dublin, 1, March 2002, Trinity College Dublin, 2002 Proceedings of a Conference, 2002 URL

Carol O"Sullivan, Justine Cassell, Hannes Vilhjalmsson, John Dingliana, Simon Dobbyn, Brian McNamee, Christopher Peters, Thanh Giang, Levels of detail for crowds and groups, Computer Graphics Forum, 21, (4), 2002, p733 - 742 Journal Article, 2002 URL TARA - Full Text DOI

Christopher Peters and Carol O'Sullivan, Synthetic Vision and Memory for Autonomous Virtual Humans, Computer Graphics Forum, 21, (4), 2002, p743 - 752 Journal Article, 2002 DOI URL

McNamee, B., Dobbyn, S., Cunningham, P., O'Sullivan, C., Men behaving appropriately: integrating the role passing technique into the ALOHA system, AISB'02 symposium: Animating Expressive Characters for Social Interactions, London, UK., 2002, edited by Aylett, R., Canamero, L. , 2002, pp59 - 62 Conference Paper, 2002 TARA - Full Text URL

Rossi, C., O'Sullivan, C., Distributed Multi-user Urban Simulation., Eurographics Irish Chapter Workshop Proceedings, Dublin, Ireland, 2002, pp41 - 46 Conference Paper, 2002 URL

Bradshaw, G., O'Sullivan, C., Sphere-tree construction using dynamic medial axis approximation., ACM SIGGRAPH/EUROGRAPHICS Symposium on Computer Animation, San Antonio, Texas, edited by Cohen, M., Pollard, N. , ACM, 2002, pp33 - 40 Conference Paper, 2002 DOI URL

Peters, C. and O'Sullivan, C., Vision-based reaching for autonomous virtual humans, AISB'02 symposium: Animating Expressive Characters for Social Interactions, London, UK., edited by Aylett, R., Canamero, L. , 2002, pp69 - 72 Conference Paper, 2002 URL TARA - Full Text

Carol O'Sullivan, Justine Cassell, Hannes Vilhjalmsson, Simon Dobbyn, Christopher Peters, William Leeson, Thanh Giang, John Dingliana, Crowd and Group Simulation with Levels of Detail for Geometry, Motion and Conversational Behaviour., Eurographics Irish Chapter Worjkshop., Dublin, Ireland, 2002, pp15 - 20 Conference Paper, 2002 URL

Ann McNamara, Carol O'Sullivan(ed.), Perceptually-Adaptive Graphics, Snowbird, Utah, May 2001, 2001 Proceedings of a Conference, 2001 URL URL

Carol O'Sullivan and John Dingliana, Real vs. approximate collisions: when can we tell the difference , ACM SIGGRAPH 2001 Sketches and Applications, Los Angeles, CA, US, 2001, edited by Dena Slothower , 2001, pp249 - 249 Conference Paper, 2001 URL

O'Sullivan, C. and Dingliana, J., Collisions and Perception, ACM TRANSACTIONS ON GRAPHICS, 20, 2001, p151 - 168 Journal Article, 2001 DOI URL

Bob Fisher, Kenneth Dawson-Howe, Carol O'Sullivan(ed.), Virtual and Augmented Architecture (VAA'01), Dublin, June 2001, Springer UK, 2001 Proceedings of a Conference, 2001 URL

O'Sullivan, C., Dingliana, J., Collision Handling, ACM SIGGRAPH/EUROGRAPHICS Campfire (workshop) on Perceptually Adaptive Graphics, Snowbird, Utah, May, 2001, pp31 - 34 Meeting Abstract, 2001 URL URL

Carol O'Sullivan, John Dingliana, Fabio Ganovelli and Gareth Bradshaw, T6: collision handling for virtual environments, Eurographics 2001 Tutorials, Manchester, UK, 2001, 2001, pp1 - 35 Conference Paper, 2001 URL URL

Dingliana, J. O'Sullivan, C. Bradshaw, G. , Collisions and Adaptive Levels of Detail, ACM SIGGRAPH 2001 Sketches and Applications, Los Angeles, USA , August, 2001, edited by Dena Slothower , ACM Press, 2001, pp156 - 156 Meeting Abstract, 2001 URL

John Dingliana and Carol O'Sullivan, Levels of Detail in Physically-based Real-time Animation, ERCIM News (special issue on computer graphics and visualization), 44, 2001, p43 - 44 Journal Article, 2001 URL

ERCIM News - Special Issue on Graphics and Visualization, 44, (2001), Carol O'Sullivan, Roberto Scopigno, [Guest eds.] Journal, 2001 URL

O'Sullivan, C., Dingliana, J., Bradshaw, G., McNamara, A., Eye-tracking for Interactive Computer Graphics, 11th European Conference on Eye Movements (ECEM11) , Turku, Finland, July, 2001, ppS45 Meeting Abstract, 2001 URL

Fabio Ganovelli and Carol O'Sullivan, Animating cuts with on-the-fly re-meshing, Eurographics 2001 short papers proceedings, Manchester, UK., 2001, pp243 - 247 Conference Paper, 2001 URL URL TARA - Full Text

Leo Talbot, Carol O'Sullivan, Analysis of visibility masks and resultant image quality, EUROGRAPHICS workshop on Parallel Graphics and Visualization , Girona, Spain, 2000, pp75 - 80 Conference Paper, 2000 URL TARA - Full Text

Leeson, W., O'Sullivan, C., Metropolis Particle Tracing for Global Illumination., Computer Graphics and Imaging (CGIM'00), Las Vegas, Nevada, 2000, pp51 - 56 Conference Paper, 2000

William Leeson, Carol O'Sullivan and Steven Collins, , EFFIGI: An Efficient Framework for Implementing Global Illumination. , The 8th International Conference in Central Europe on Computer Graphics, Visualization and Interactive Digital Media., Plzen, Czech Republic, February, 2000, pp62 - 69 Conference Paper, 2000 URL URL

John Dingliana and Carol O'Sullivan, Graceful degradation of collision handling in physically based animation, Computer Graphics Forum (EG2000), 19, (3), 2000, p239 - 247 Journal Article, 2000 DOI URL

O'Sullivan, C., Moran, A.(ed.), First Irish Workshop on Eye-Tracking, Dublin , May 2000, 2000 Proceedings of a Conference, 2000 URL

Gareth Bradshaw and Carol O'Sullivan, Extracting geometric models from medieval moundling profiles for case-based reasoning, Knowledge-Based Intelligent Engineering Systems (KES'00), Brighton, UK, 2000, pp531 - 536 Conference Paper, 2000 DOI TARA - Full Text URL

Thanh Giang, Robert Mooney, Christopher Peters sand Carol O'Sullivan, ALOHA: Adaptive Level Of detail for Human Animation: towards and new framework, EUROGRAPHICS 2000 short paper proceedings, Interlaken, Switzerland, 2000, pp71 - 77 Conference Paper, 2000 URL URL

Fabio Ganovelli, John Dingliana and Carol O'Sullivan, BucketTree: improving collision detection between deformable objects, Spring Conference in Computer Graphics, Bratislava, Slovakia, 2000, pp156 - 163 Conference Paper, 2000 URL

Bradshaw, G., O'Sullivan, C., Extracting Cross-Sectional Profiles from Unorganized Point Clouds., Computer Graphics and Imaging (CGIM'00), Las Vegas, Nevada, 2000, pp175 - 180 Conference Paper, 2000

Carol O'Sullivan, Marc Janott, Mark Watson, John Dingliana, Level of Detail Control for Real-time Computer Graphics and Virtual Reality: Applications of Eye-tracking. , First Irish Workshop on Eye-Tracking, Dublin, Ireland, May 2000, 2000, pp11 - 14 Meeting Abstract, 2000 URL

Niall Linden, Hugh Reynolds and Carol O'Sullivan, Real-time implicit bulging and area preservation, The 18th EUROGRAPHICS UK Conference (EGUK'00), Swansea, UK, 2000, pp25 - 32 Conference Paper, 2000 URL

Levey, E., Peters, C. and O'Sullivan, C., New metrics for evaluation of collision detection techniques, The 8th International Conference in Central Europe on Computer Graphics, Visualization and Interactive Digital Media., Plzen, Czech Republic, February, 2000, pp140 - 146 Conference Paper, 2000 TARA - Full Text URL URL

Carol O'Sullivan, Ralph Radach, The Functional Field of View for Collision Perception in Real-time Animation Systems, 10th European Conference on Eye Movements (ECEM 10), , Utrecht, the Netherlands, 1999 Meeting Abstract, 1999 URL

Carol O'Sullivan, John Dingliana, Real-time Collision Detection and Response using Sphere-trees, Spring Conference on Computer Graphics, Bratislava, Slovakia, 1999, pp83 - 92 Conference Paper, 1999 URL URL

Janott, M. O'Sullivan, C. , Using interactive perception to optimise the visual quality of approximated objects in computer graphics, 10th European Conference on Eye Movements (ECEM 10),, Utrecht, the Netherlands, 1999 Poster, 1999 URL

O'Sullivan, C., Perceptually-Adaptive Collision Detection for Computer Graphics, PhD Thesis, Trinity College Dublin, 1999 Thesis, 1999 URL

Carol O'Sullivan, Ralph Radach and Steven Collins, A model of collision perception for real-time animation, Computer Animation and Simulation '99, Milan, Italy, Springer, Wien, 1999, pp67 - 76 Conference Paper, 1999 URL TARA - Full Text URL

O'Sullivan, C. Radach R. , Eye movements and Collision Detection, International Summer School on Eye Movements, Leuven, Belgium, September 18-22, 1999 Poster, 1999

John O'Loughlin, Carol O'Sullivan, Real-time Animation of Objects Modelled using Constructive Solid Geometry., Spring Conference on Computer Graphics, Bratislava, Slovakia, 1999, pp67 - 73 Conference Paper, 1999 URL URL

David Meaney, Carol O'Sullivan, Heuristical Real-time Shadows, Computer Animation and Simulation, Milan, Italy, Springer, Wien, 1999, pp167 - 176 Conference Paper, 1999 URL

O'Sullivan, C., Reilly, R., REACT: REal-time Adaptive Collision Testing, a Interactive Vision approach, Computer Animation and Simulation'97, Budapest, Hungary, 1997, pp163 - 175 Conference Paper, 1997 TARA - Full Text URL

Non-Peer-Reviewed Publications

Carol O'Sullivan, Metropolis - Multisensory Crowd Simulation, IEEE VR Workshop on Virtual Cityscapes, Reno, Nevada, March, 2008 Invited Talk, 2008

Carol O'Sullivan, Wahrnehmungsgesteuerte Animation von grossen virtuellen Menschenansammlungen, Invited Talk, University of Bielefeld, Germany, February, 2008 Invited Talk, 2008

Carol O'Sullivan, Building, Populating and Evaluating Virtual Worlds, Intel European Research and Innovation Conference, September, 2008 Invited Talk, 2008

Carol O'Sullivan, Building and populating a virtual city, Invited Talk, Tecnologico de Monterrey, Campus Estado de Mexico, February, 2008 Invited Talk, 2008

O'Sullivan, C., Building and populating a Virtual City, Invited talk, National Centre for Geocomputation, National University of Ireland, Maynooth, May , 2007 Invited Talk, 2007

O'Sullivan, C., Metropolis: Populating a Virtual City with Supercrowds, Invited Talk, University of North Carolina at Chapel Hill, February, 2007 Invited Talk, 2007

O'Sullivan, C., Metropolis: Populating a Virtual City with Supercrowds, Invited Talk, Computer Science, North Carolina State University, February, 2007 Invited Talk, 2007

O'Sullivan, C., Everything you always wanted to know about Sex Perception * but were afraid to ask, Dagstuhl Seminar on Visual Computing- Convergence of Computer Graphics and Computer Vision , Schloss Dagstuhl, Germany, April, 2007 Invited Talk, 2007

O'Sullivan, C., Metropolis: Populating a Virtual City with Supercrowds., Invited Talk, Computer Science, Carnegie-Mellon University, Pittsburgh PA, April , 2007 Invited Talk, 2007

Carol O'Sullivan, Wahrnehmungsgesteuerte Animation von grossen virtuellen Menschenansammlungen, , University of Karlsruhe, July, 2007 Invited Talk, 2007

O'Sullivan, C., Perceptual evaluation of human model representations for real-time crowd rendering, Invited Talk, Ayia Napa Summer Seminar, Cyprus, June, 2006 Invited Talk, 2006

O'Sullivan, C., Attention Please: The Role of Attention in the Perception of Collisions, Invited Talk, Institute for Computer Graphics, Vienna University of Technology, March, 2006 Invited Talk, 2006

O'Sullivan, C., Perceptual metrics for Level of Detail (LOD) human representations, Invited Talk, Computer Science, U.of Cambridge, June , 2006 Invited Talk, 2006

O'Sullivan, C., Perzeptive Computergraphik: Anpassung von Echtzeit-Rendering und -Simulation an die Grenzen der menschlichen Wahrnehmung, Invited Talk, Computer Science, University of Braunschweig, Braunschweig, Germany, April, 2005 Invited Talk, 2005

O'Sullivan, C., Attention Please: The Role of Attention in the Perception of Collisions, Keynote talk, International Workshop in Virtual Reality Interactions and Physical Simulations, Pisa, Italy, November, 2005 Invited Talk, 2005

O'Sullivan, C., Fidelity Metrics for Animation, Keynote talk, International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision, Plzen, Czech Rep, February, 2004 Invited Talk, 2004

O'Sullivan, C., Graphics, Visualisation and Perception at Trinity College Dublin, Invited Talk, Computer Science, University of Bath, Bath, UK, September, 2003 Invited Talk, 2003

O'Sullivan, C., Perception of Physically-based Animations, Invited Talk, Mini-symposium on Perception in Graphics, University of Bristol, UK, July, 2003 Invited Talk, 2003

O'Sullivan, C., Perceptual Metrics for Graphics, Invited Talk, Computer Science/Graphical-Interactive Systems, University of Tuebingen, Tuebingen, Germany, December, 2003 Invited Talk, 2003

O'Sullivan, C., Quality Assurance for Interactive Graphics, Invited Talk, Enterprise Ireland Technology Breakfast, Digital Depot, Dublin, November , 2003 Invited Talk, 2003

O'Sullivan, C., Measuring the visual fidelity of physically-based simulation - A new challenge, Invited Talk, IBM T.J. Watson research centre, New York, February, 2002 Invited Talk, 2002

O'Sullivan, C., Real-time Graphics and Physically-based Animation, Invited Talk, Hamilton Institute, Maynooth, June, 2002 Invited Talk, 2002

O'Sullivan, C., Graphics and Visual Perception , Invited Talk, Medialab Europe, Dublin, October, 2001 Invited Talk, 2001

Research Expertise

Description

Computer Graphics, Animation, Perception, Perceptually Adaptive Graphics, Physically Based Animation, Collision Handling, Visualisation, Visualization.

Projects

  • Title
    • VERVE
  • Funding Agency
    • EU ICT
  • Date From
    • Oct 2011
  • Date To
    • Sept 2014
  • Title
    • Metropolis
  • Summary
    • The Metropolis project is a novel interdisciplinary project combining computer graphics, engineering and cognitive neuroscience research. Trinity College researchers Prof. Carol O'Sullivan and Dr. Steven Collins from Computer Science together with Dr. Fiona Newell from the Institute of Neuroscience and Prof. Henry Rice from Mechanical Engineering will apply principles of human multisensory perception to create the most realistic, scalable and large-scale simulations of populated cities ever realised. The aim of the research is to simulate large crowds consisting of millions of people and to introduce a high level of variety in animation, appearance and sound, inspired by perceptual models and metrics. Real meaning will be added to the simulations by endowing individual crowd members with appropriate, sentient behaviours that are based on cognitive and sociological models. Furthermore, realistic populace and traffic noise will be simulated, effectively propagated depending on environmental factors, and driven by psychoacoustic principles. The project will build upon TCD's ongoing Virtual Dublin project. The effectiveness of this research will be demonstrated in the areas of games (thereby contributing to the growth of an emergent entertainment industry in Ireland), environmental impact statements (EIS) for improved planning, and outreach activities to create assistive technology for disabled children.
  • Funding Agency
    • Science Foundation Ireland
  • Date From
    • 2007
  • Date To
    • 2010
  • Title
    • GUILD: Generating Urban Infrastructures from LiDAR Data
  • Summary
    • This project involves automating the generation of three-dimensional computer models from aerial flyover data. LiDAR is a radar-based, laser scanning system, which can provide the technological under-pinnings to create automated three-dimensional Finite Element Modelling (FEM) meshes. The project leverages substantial previous investment in the form of the Virtual Dublin project.
  • Funding Agency
    • Science Foundation Ireland
  • Date From
    • 2006
  • Date To
    • 2009
  • Title
    • Geopostors: A Game Developers toolkit for Real-Time Crowds
  • Summary
    • Building on our real-time crowd system, we are developing a cost-effective tool that could be deployed by games developers to add large realistic crowds to their simulations.
  • Funding Agency
    • Enterprise Ireland
  • Date From
    • 2006
  • Date To
    • 2007
  • Title
    • A Shared-Memory Hybrid Graphics Cluster for Visualisation and Video Processing
  • Funding Agency
    • Science Foundation Ireland
  • Date From
    • 2004
  • Date To
    • 2007
  • Title
    • Evaluation and Perception of motion graphs
  • Summary
    • Realistic and directable humanlike characters are an ongoing goal in animation. Motion graph data structures hold much promise for achieving this goal; however, the quality of the results obtainable from a motion graph may not be easy to predict from its input motion clips. With post-doctoral researcher, Paul Reitsma, we are building on his PhD work (conducted in Carnegie Mellon University) to evaluate and improve the quality of human motion using perceptual and task-based metrics.
  • Funding Agency
    • IRCSET
  • Date From
    • 1/12/2006
  • Date To
    • 30/11/2008
  • Title
    • Human simulation - adding variety to hands and faces
  • Summary
    • This project is with post-graduate student Sophie Joerg and focuses on human motion capture - in particular hands and faces. We are also collaborating with the Graphics lab in Carnegie Mellon University.
  • Funding Agency
    • IRCSET
  • Date From
    • 1/10/2006
  • Date To
    • 30/09/2009
  • Title
    • Eurographics Conference Grant
  • Summary
    • This grant was awarded to support the organisation of Eurographics 2005, the 26th annual conference of the European Association for Computer Graphics, which took place in TCD in September 2005. For further details, see: http://isg.cs.tcd.ie/eg2005
  • Funding Agency
    • Science Foundation Ireland
  • Date From
    • September 2005
  • Title
    • MobiSym: Frameworks and Applications for Mobile Networks using Synthetic Multimedia
  • Funding Agency
    • Enterprise Ireland
  • Date From
    • 2002
  • Date To
    • 2005
  • Title
    • IITAC: Program for research in Computer Graphics: Animation and Visualisation
  • Funding Agency
    • HEA
  • Date From
    • 2002
  • Date To
    • 2007
  • Title
    • Natural Gesture in Crowds
  • Funding Agency
    • HEA
  • Date From
    • 2001
  • Date To
    • 2002
  • Title
    • Adaptive Techniques for Real-Time Animation
  • Funding Agency
    • Enterprise Ireland
  • Date From
    • 2000
  • Date To
    • 2002
  • Title
    • Real-time Physically Based Character Animation
  • Funding Agency
    • Enterprise Ireland
  • Date From
    • 1999
  • Date To
    • 2001
  • Title
    • Time-Critical, Adaptive Techniques for Perceptually-Sensitive, Real-Time Animation
  • Funding Agency
    • Enterprise Ireland
  • Date From
    • 1999
  • Date To
    • 2001
  • Title
    • Automated Acquisition and Archival of Irish Moulding Profiles (with History of Art
  • Funding Agency
    • Enterprise Ireland
  • Date From
    • 1998
  • Date To
    • 2000

Keywords

ANIMATION; COLLISION HANDLING; Computer Animation; Computer Graphics; Computer Graphics & Vision; Computer Modelling; EVALUATION; EYE MOVEMENTS; GRAPHICS AND PERCEPTION; INTERACTIVE COMPUTER GRAPHICS; PERCEPTION; SIMULATION LEVELS OF DETAIL; Virtual Reality; VISUALIZATION

Recognition

Representations

Co-Editor in Chief, ACM Transactions on Applied Perception (TAP) 2008-2012

Associate Editor in Chief (Special Issues), IEEE Computer Graphics & Applications (formerly editorial board member) 2007-

Program Co-chair, APGV 2009: ACM SIGGRAPH Symposium on Applied Perception in Graphics and Visualization 2009

Member Papers Committee, ACM SIGGRAPH 2010,2009,2007,2006, 2004, 2003

IPC member, EUROGRAPHICS 2004, 2005, 2006, 2008, 2009

Associate Editor, ACM Transactions on Applied Perception

Associate Editor, Computers and Graphics (Elsevier)

Co-chair, Eurographics: the 26th annual conference of the European Association for Computer Graphics. 2005

Member Editorial Board, Graphical Models (Elsevier) 2007-

Co-chair - SCA: ACM SIGGRAPH/EUROGRAPHICS Symposium on Computer Animation 2006

Member IPC, I3D: ACM Symposium on Interactive 3D Graphics 2005-2007

Member IPC, SCA: ACM SIGGRAPH/EUROGRAPHICS Symposium on Computer Animation 2002-2006

Steering Committee member for the SIGGRAPH/EUROGRAPHICS Symposium on Computer Animation 2002-date

Co-chair and co-organiser: ACM SIGGRAPH/EUROGRAPHICS Campfire on Perceptually-Adaptive Graphics Snowbird, Utah May 2001

Co-chair and co-organiser of the Eurographics Ireland 2002 Workshop, Dublin March 2002

Co-organiser of the International Symposium on Virtual and Augmented Architecture (VAA01), Dublin June 2001.

Co-chair and organiser of the First Irish Workshop on Eye-Tracking, Dublin May 2000.

Member IPC, APGV: ACM Symposium on Applied Perception in Graphics and Visualization 2004-2007

Member IPC, V-Crowds 2005

Member IPC, IEEE Virtual Reality 2007

Member IPC, CASA: Computer Animation and Social Agents 2003-2007

Member IPC, ETRA: ACM SIGGRAPH/SIGCHI symposium on Eye Tracking Research & Applications, 2002, 2004 2002, 2004

Member IPC, VAST: International Symposium on Virtual Reality, Archaeology and Cultural Heritage 2004-2005

Member IPC, WSCG: International Conferences in Central Europe on Computer Graphics, Visualization and Computer Vision 2002-2006

Member IPC, EG-IRELAND: Irish Workshop on Computer Graphics, 2002-2005

Member IPC, VAA: International Symposium on Virtual and Augmented Architecture 2001

Reviewer for various journals, e.g., ACM Transactions on Graphics, IEEE CG&A, Presence, Computer Graphics Forum, The Visual Computer, and other journals and books. -

Reviewer for various conference and symposia, e.g., Eurographics Symposia on Rendering, Eurographics Symposia on Geometry Processing -

Awards and Honours

Elected Fellow of Trinity College Dublin 2003

Memberships

Member ACM SIGGRAPH 2000 – date