Creative Technologies

The Creative Technologies Research Theme integrates creative arts and technology, creating a unique and dynamic combination in areas of multimedia, gaming, content and production.

Creative Technologies researchers in Trinity look at technologies which are creative in themselves, including computer animation, computer graphics, and signal processing, while also carrying out research into how these technologies can be utilised in other wider research areas such as Education and Training, Health, Active Ageing, and Art.

Trinity has an international reputation for research, education and knowledge transfer activities in the technologies that underpin the Creative and Entertainment Industries, such as Film, Video Games, Visualisation and Design, Digital Arts and Networks and Telecommunications. This research has extended to collaborations between engineers, scientists, and artists, which is an important strategy in leading research centres around the world along with direct engagement with the creative and enabling industries

Two key research groups within Trinity are the media signal processing research group Sigmedia and the visual computing group GV2 . The Postgraduate programme (M.Phil) in Music and Media Technologies gives an equal emphasis to technological and artistic domains, with particular reference to Music and to emerging New Media markets. While Music is the cornerstone of the programme, the structure of the course encompasses all aspects of New Media technology and artistry – audio, video, web, and interactivity.

Research Institutes / Centres

Centre for Creative Technologies

The Centre for Creative Technologies is based on a unique collaboration of Computer Science, Engineering, Drama and the Arts; The focus is on the creative technologies including film, interactive multimedia, games, and simulation. It will include all those involved in Creative Technologies research at TCD and partner institutions, including the Trinity College Institute of Neuroscience, the Long Room Hub for Advanced Research in the Arts and Humanities, the Science Gallery, the Centre for Linguistic and Communication Sciences, the GradCAM graduate school of creative arts and media and others.



Trinity researchers aligned to the Creative Technologies Theme have been very active in commercialising the intellectual property that results from their research.   Recent start-ups include Greenparrotpictures, Recitell, Haptica, Glanta (trading as Surewash), Havok, Kore and X Communications.

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Featured Publications & Research Outputs

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Featured Trinity Researchers

Frank Boland

  • Theme Champion and main contact
  • Professor of Engineering Science
  • School of Engineering

Carol O'Sullivan

  • Professor of Visual Computing, School of Computer Science and Statistics
  • Senior Research Scientist Disney Research LA

Gerard Lacey

  • Professor of Computer Science
  • School of Computer Science & Statistics

Matthew Causey

  • Professor of Drama
  • School of Drama, Film & Music

Rachel McDonnell

  • Ussher Assistant Professor
  • School of Computer Science & Statistics

Michael Manzke

  • Assistant Professor
  • School of Computer Science & Statistics

John Dingliana

  • Assistant Professor
  • School of Computer Science & Statistics

Enda Bates

  • Teaching fellow
  • School of Engineering

David Corrigan

  • Assistant Professor/li>
  • School of Engineering

See more Trinity researchers for Creative Technologies