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Probe 2017: Gaming - Research and Creativity

Friday, 29 September 2017, 7 – 8pm

Probe 2017: Gaming - Research and Creativity

What can we learn from gaming, and what can the games industry learn from research? We'll explore the games-led research that is revealing new insights into crowds, behaviour and psychology; and we'll discover how research at Trinity College Dublin is influencing this creative industry.

If you are an attendee who would like to avail of ISL interpretation for this event, please contact:

PROBE is part of European Researchers’ Night, taking place in cities across the continent on 29th September. PROBE is free and is open to everyone of all ages. Stayed tuned to see the full programme of events for 2017 soon, and keep in touch with us on our webpage, Facebook page, on Twitter, or by following #TCDProbe.

PROBE, a collaboration between Trinity College Dublin and Science Gallery Dublin, Probe is part of the European Researchers' Night Project funded by the European Commission under the Marie Sklowdowska-CurieActions. The project has received funding from the Horizon 2020 research and innovation programme under grant agreement number 722628. 

Campus LocationTrinity Long Room Hub Arts and Humanities Research Institute
Accessibility: Yes
Room: Neill Lecture Theatre
Event Category: Arts and Culture, Lectures and Seminars, Public, Special events
Type of Event: One-time event
Audience: Undergrad, Postgrad, Alumni, Faculty & Staff, Public

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