Irish Conference on Game Based Learning
Thursday, 1 September 2016, 3 – 4pm
The Irish Conference on Game Based Learning (iGBL), formerly Irish Symposium on Game-Based Learning, now in its sixth year, provides a forum for all stakeholders interested in exchanging ideas, projects, and best practice on the use of games and game-based approaches to support motivation, learning, and change. It is a forum for like-minded people ( i.e., students, teachers, researchers, or companies) to meet and share this enthusiasm for this platform.
•Research students will have an opportunity to present their work, meet specialists in this field and obtain feedback on their work.
•Teachers and other practitioners will have the opportunity to discover new ideas and learn new game-based skills that they can integrate in their teaching.
•Companies will be able to showcase their products and explain how these can be used in the context of learning and motivation.
iGBL was created in 2011 as a symposium, as an initiative and forum for games- and technology-enthusiasts to provide them with the opportunity to share ideas on how games can be used to teach, train and promote change in both formal and informal learning environments.
The conference includes a mix of academic presentations, practical workshops, digital and non-digital games demos, along with plenty of opportunities to network.
So, if you are enthusiastic about games and would like to share your experience or meet like-minded people, then iGBL will be a great event to attend.
Campus Location: Trinity Long Room Hub Arts and Humanities Research Institute
Event Type: Alumni, Arts and Culture, Campus information, Careers, Children’s activities, Classes, Conferences, Courses, Exhibits, External sport events, Key dates, Lectures and Seminars, Library, Public, Science Gallery, Special events, Student events, Trinity Sport events, Workshops and Training
Type of Event: One-time event
Audience: Undergrad, Postgrad, Alumni, Faculty & Staff, Public
More info: www.igbl-conference.com