CPD Information

Course Details

The aim of this course is to equip in-service teachers with the requisite knowledge, skills and competence to support the development of an innovative learning culture within schools that is team-based, technology-mediated, project-focused and cross curricular. The course modules aim to enhance the expertise of participant teachers in new models of teaching and learning with particular emphasis on STEM/CS. They also aim to address complex challenges related to developing an inclusive educational environment and preparing all school students for higher academic aspiration and progression, through a focus on whole school culture, leadership and change. It is intended that participant teachers will learn how to develop and lead a ‘cultural change process’ within the classroom and the wider school community.

Eligibility Requirements

Applicants must meet the following academic and professional criteria:

Academic:

• Possess qualifications and competencies recognised at Level 8 of the National Framework of Qualifications (for example, a higher diploma or an honours degree).

Professional:

• Be registered with the Teaching Council of Ireland; and

• Have a minimum of one year’s teaching experience in schools.

Course Structure

Students on the Certificate in 21st-Century Teaching and Learning course are required to take 6 courses—4 core, required courses and 2 option courses—in the 2014/15 academic year.

Additionally, students pursuing the Certificate are required to submit an assignment for each of the 6 courses.

Core Courses

  1. Leadership and Change Management
  2. Digital Media Literacy
  3. Teacher as Co-Researcher
  4. Inclusive Education

Optional Courses

  1. Digital Media Literacy and the B21 methodology
  2. Problem Solving in the 21st Century (Computational Thinking)
  3. Introduction to Programming through Animation (Scratch 1)
  4. Introduction to Programming through Game Design (Scratch 2)
  5. Exploring Computer Systems (Raspberry Pi)
  6. Advanced Programming with Python
  7. Contextual Mathematics
  8. Information Literacy Through Contextualized Inquiry
  9. STEM Pedagogy

Digital Media Literacy and the Bridge21 Model

Digital media is all around us in our daily lives. This workshop aims to develop teacher’ ability to use digital technology, communication tools, and the internet creatively and innovatively, while also introducing the Bridge21 approach to learning. During the workshop a number of technical skills will be developed including video production, audio recording and graphic media production. Throughout the process of media production the participants will explore issues such as being safe online, evaluating information sources, copyright and intellectual property. This workshop provides the participants with an immersive  experience, where they will see and experience the Bridge21 Methodology and Model in action. It is hoped it will give the participants the confidence to begin planning activities and delivering them as part of the Junior Cycle short courses, such as the NCCA Digital Media Literacy short course. It is highly recommended that this workshop is attended first as it provides an excellent grounding in the Bridge21 methodology and model.

Computational Thinking


At the heart of all computer programming is the ability to “think like a computer”. This workshop looks at developing 21st century thinking skills such as problem solving, data visualisation, modelling real world problems and developing algorithms. Activities will be carried out which will show how these skills can be exercised and developed without the need to actually develop programs. There are no pre-requisites and attendance is strongly recommended for those who are keen to take the Scratch and Raspberry Pi workshops.

Introduction to programming (Scratch 1: Introduction & Animation)
Scratch is a visual programming language developed by MIT which has become very popular in secondary schools. It uses a simple drag and drop, block based interface and is suitable for developing animations and games. This workshop is for those who are new to Scratch and also provides a quick introduction into algorithmic thinking (“how to think like a computer”) before delving into the production of a short multi-scene animation using Scratch. There are no pre-requisites for attendance.

Intermediate programming (Scratch 2: Game design)


This workshop builds on the Scratch 1 workshop, and is centred on designing a multi-level game using Scratch. It will also explore the latest technologies that can be used to control the games developed in Scratch such as: Kinect, Leap and Makey Makey – (see https://sites.google.com/a/bridge21.ie/cs-stem/game-controllers). Participation in Scratch 1, or prior Scratch experience is a prerequisite.

Computing and Computers (Raspberry Pi 1: Introduction)


The Pi is a very small self-contained computer which can be programmed with a variety of common languages including Scratch, Python and Java. It comes with a set of easily programmable interfaces which allow the Pi to be used to control other devices. This workshop provides an introduction into the world of computers and controllers. The workshop will focus on hands on activities with the Raspberry Pis and light electronics, buttons and game controllers. Programming will be primarily done in Scratch so attendance at Scratch 2, or extensive prior experience, with Scratch is a pre-requisite. There will be follow-on workshops offered at a later stage in advanced use of the Pi  and the Python programming language.

Advanced Programming (Python 1: Introduction)

The python programming language is the next level beyond Scratch and is used extensively as an introduction to coding. Its syntax is simple and it has some very powerful features built into the language. It offers great flexibility in application, from games to websites. This workshop will focus on a mix of Python basics and mathematical algorithms. The basics will then be used to build a more complex application. Participation in Computational Thinking, Scratch 1&2 and Raspberry Pi 1 is highly recommended (but not essential) before attending this workshop.

Contextual Mathematics (Project Maths and the Bridge21 model)


Research in TCD has developed a set of guidelines for the design of maths learning activities which are technology-mediated, contextualised and which resonant with a view of mathematics as a problem-solving activity in which students construct their own knowledge through the solution of real world problems. Attendees will be given the opportunity to participate as active learners in activities designed according to these principles and delivered using the Bridge21 methodology.
• ‘Probability and Plinko’, constructing a Plinko (Galton) board to statistically analyse the paths taken by marbles as they fall.
• ‘The Pond Filling Activity’, a hands-on exercise in problem-solving, estimation, area and volume.
• ‘The Human Catapult’, using video tracking and dynamic geometry to model the trajectory of a projectile.
• ‘Barbie Bungee’, using video tracking, spread sheets and dynamic geometry to investigate line of best fit and harmonic series.
This workshop is suitable for Junior and Senior cycle maths/applied maths/physics teachers.

Apply

The cohort for the Certificate in 21st-Century Teaching and Learning course for the 2014/15 academic year has been selected. We still have openings for teachers to avail of non-accredited CPD opportunities. If you are interested in earning the Certificate in 2015/16, please get in touch with us.

FAQ:

Q: I think I’ve registered. Why can’t I log on to the library?

A: To access the College library resources you need to be a fully registered student.

Application and registration are two different processes in the College.

The application and registration processes are as follows:

  • Complete your online application.
  • If once you receive an email from College notifying you that you have been made an offer, you must log-on to your myTCD portal to accept your offer.
  • About 5 days after you accept your offer, College will invite you to register.
  • Log-on to your myTCD portal and click on ‘Register’ from the left hand menu.
  • Complete the 9 pages of registration.
  • Once you have completed registration, College will automatically email you with your College username and password. This College username and password can be used to access the library resources.

Q: How do I complete the registration process?

A: Before you can register you must first complete the application process. If once you have made your online application, you receive an email from College notifying you that you have been made an offer, you must log-on to your myTCD portal to accept your offer.

From there please follow these steps to complete the registration process:

  • About 5 days after you accept your offer, College will invite you to register.
  • Log-on to your myTCD portal and click on ‘Register’ from the left hand menu.
  • Complete the 9 pages of registration.
  • Once you have completed registration, College will automatically email you with your College username and password. This College username and password can be used to access the library resources.

Q: Which course sessions/dates do I have to attend?

A: The requirements for the Certificate are as follows:

  • The participant must complete 6 modules. The Digital Media Literacy module is compulsory.
  • Each module is comprised of one full workshop day session and one assignment support evening session.
  • Additionally, to be eligible for the Certificate, you will need to produce, submit, and earn at least a pass on 6 assignments, one assignment for each module taken.
  • See the Course Handbook (pp 9-11) for exact dates.

A: How do I submit my assignments?

Your assignments should be submitted both in hard copy and electronically through Turn-It-In.

For hard copy submissions you should please:

  • Complete the Cover Sheet, including signing the declaration, and the Title Page and attach both to the front of your assignment. These forms can be found in the Course Handbook (p.60-61)
  • Submit these in person to Megan in Bridge 21, room 1.23 Dunlop Oriel House, located on the corner of Fenian St and Westland Row in Dublin 2 (map here: http://www.bridge21.ie/contact-us/).
  • If you live outside Dublin, you can post your hard copy to the following address:

Megan Kuster

Trinity Access Programmes

Goldsmith Hall

Trinity College Dublin

Dublin 2

For electronic submissions you should please take the following steps. While it may look like there are a lot of steps, please be assured that the process is quite straight forward and will only take you 5 minutes.

To submit your first assignment via Turn It In, please follow the steps here:

  • Go to http://turnitin.com/
  • Create an account for yourself and select that you will be using the service as a student
  • You will then be asked to create a Student Account
  • For ‘Class ID’ enter: 8997485
  • For ‘Class enrolment password’ enter: TA21
  • Your first and last name
  • Select to display your name as: ‘First name (Space) Last name (example: John Smith)’
  • Your TCD email address
  • Create a password
  • Add a secret question
  • Sign off on the terms and conditions
  • Click ‘I Agree—Create Profile’

  • You will see a screen that lists the Leadership & Change Management Module
  • Click on the ‘Digital Media Literacy’ hyperlink
  • You will be taken to a class homepage where you can choose to ‘submit’ your assignment
  • You will see a screen that reads ‘Submit Paper’. The default here is ‘Cut and Paste’. You can submit by cut and paste or you can change this to ‘Single File Upload’ by clicking on the drop down arrow to the right.
  • Select the blue ‘Upload’ button at the bottom of the page

To submit your subsequent assignments for other course modules please:

  • Log-in to your Turn It In account
  • Select the ‘Enroll in a Class’ Tab (second from left at the top of the screen)
  • Enter your ‘Class/section ID’ and ‘Enrollment password’
  • For the ‘Leadership and Change Management’ module this is:
  • 8997389 (Class/section ID)
  • TA21 (password)
  • Click on the ‘Leadership and Change Management’ hyperlink and follow the steps above to submit your assignment.

Class/section ID numbers for other modules will be provided to you as the course proceeds.

Q:  I’ve locked myself out of my TCD account, what should I do?

A: If you have locked yourself out of myTCD portal in the stages before you are fully registered you can request to have your password reset by going to https://my.tcd.ie/urd/sits.urd/run/siw_lgn and clicking on the 'Forgot your password?' link at the bottom of the sign-in box. A temporary password will be sent to you by the College which you can use to sign-in and which you should then change.

If you have locked yourself out of your College username and password, once you are fully registered student, you need to contact the IS Services Helpdesk at the hours below and they will assist you in reseting your account: http://isservices.tcd.ie/help/helpdesk_hours.php

Q: Where do I collect my student card?

A: To collect your student card, please visit the Service Desk at College’s Academic Registry at the location and opening hours here: https://www.tcd.ie/academicregistry/contact/