Jan Ondrej
Research Fellow, Computer Science

Publications and Further Research Outputs

Peer-Reviewed Publications

Marine Taffou, Jan Ondřej, Carol O'Sullivan, Olivier Warusfel, Stéphanie Dubal, Isabelle Viaud-Delmon, Multisensory aversive stimuli differentially modulate negative feelings in near and far space, Psychological Research, 2016, p1-13 Journal Article, 2016 DOI

Merriman, Niamh A; Ondrej, Jan; Roudaia, Eugenie; O'Sullivan, Carol; Newell, Fiona N; , Familiar environments enhance object and spatial memory in both younger and older adults, Experimental Brain Research, 234, (6), 2016, p1555-1574 Journal Article, 2016 DOI

Marine Taffou, Jan Ondrej, Carol O'Sullivan, Olivier Warusfel, Isabelle Viaud-Delmon, Judging crowds' size by ear and by eye in virtual reality, Journal on Multimodal User Interfaces, 2016, p1-9 Journal Article, 2016 DOI

Chonhyon Park, Jan Ondřej, Max Gilbert, Kyle Freeman, Carol O'Sullivan, HI Robot: Human Intention-aware Robot Planning for Safe and Efficient Navigation in Crowds, IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS), Daejeon, Korea, 2016 Conference Paper, 2016 DOI

Manera, V., Chapoulie, E., Bourgeois, J., Guerchouche, R., David, R., Ondrej, J., Drettakis, G., Robert, P., A feasibility study with image-based rendered virtual reality in patients with mild cognitive impairment and dementia, PLoS ONE, 11, (3), 2016 Journal Article, 2016

Jan Ondřej, Cathy Ennis, Niamh A Merriman, Carol O'sullivan, FrankenFolk: Distinctiveness and attractiveness of voice and motion, ACM Transactions on Applied Perception, 13, (4), 2016, pArticle No. 20 Journal Article, 2016 DOI

He Wang, Jan Ondrej, and Carol O'Sullivan, Path patterns: analyzing and comparing real and simulated crowds, Proceedings of the 20th ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games (I3D '16), 2016, pp49-57 Conference Paper, 2016 DOI

Rowan Hughes, Jan Ondrej and John Dingliana, DAVIS : Density-Adaptive Synthetic-Vision Based Steering for Virtual Crowds , ACM SIGGRAPH Conference on Motion in Games 2015, Paris, France, 16 November, 2015, 2015, pp79 - 84 Conference Paper, 2015 TARA - Full Text

Taffou, Marine; Ondrej, Jan; O'Sullivan, Carol; Warusfel, Olivier; Dubal, Stéphanie; Viaud-Delmon, Isabelle; , Auditory-visual virtual environment for the treatment of fear of crowds, Virtual Reality International Conference: Laval Virtual (VRIC'15) - Laval Virtual, 2015, pp1 - 3 Conference Paper, 2015 DOI

Rowan Hughes, Jan Ondrej, John Dingliana, Holonomic Collision Avoidance for Virtual Crowds, Eurographics/ACM SIGGRAPH Symposium on Computer Animation, 2014, pp103 - 111 Conference Paper, 2014

N Merriman, J Ondrej, C O'Sullivan, F Newell, The Role of Environment Familiarity on Spatial Memory for Novel Objects: An Ageing Study, 2013 Conference Paper, 2013

Yijiang Zhang, Julien Pettré, Jan Ondrej, Qin Xueying, Qunsheng Peng, Stéphane Donikian, Mixed Reality Crowds: Online Inserting Virtual Characters into Dynamic Video Scenes, 2011 Conference Paper, 2011

Yijiang Zhang, Julien Pettre, Jan Ondřej, Xueying Qin, Qunsheng Peng, Stéphane Donikian, Online inserting virtual characters into dynamic video scenes, Computer Animation and Virtual Worlds, 22, (6), 2011, p499-510 Journal Article, 2011

Richard Kulpa, Anne-Hélène Olivierxs, Jan Ondřej, Julien Pettré, Imperceptible relaxation of collision avoidance constraints in virtual crowds, ACM Transactions on Graphics, 30, (6), 2011 Journal Article, 2011 DOI

Anne-Hélène Olivier, Jan Ondřej, Julien Pettré, Richard Kulpa, Armel Cretual, Interaction between real and virtual humans during walking: Perceptual evaluation of a simple device, Proceedings of the 7th Symposium on Applied Perception in Graphics and Visualization, 2010, pp117-124 Conference Paper, 2010 DOI

Jan Ondřej, Julien Pettré, Anne-Hélène Olivier, Stéphane Donikian, A synthetic-vision based steering approach for crowd simulation, ACM Transactions on Graphics, 29, (4), 2010 Journal Article, 2010 DOI

Julien Pettré, Jan Ondřej, Anne-Hélène Olivier, Armel Cretual, Stéphane Donikian, Experiment-based modeling, simulation and validation of interactions between virtual walkers, Proceedings of the 2009 ACM SIGGRAPH/Eurographics Symposium on Computer Animation, 2009, pp189-198 Conference Paper, 2009 DOI

Non-Peer-Reviewed Publications

Vision Based Local Collision Avoidance in, Game Engine Gems 3, 2016, pp239 - 253, [Teófilo Bezerra Dutra, Ricardo Marques, Julien Pettré, Jan Ondřej] Book Chapter, 2016

Rowan Hughes, Jan Ondrej, Guarev Chaurasia, Sketch-Based Annotation and Authoring of Geometrically Sparse 3D Environments, 2013 Report, 2013

Research Expertise

Keywords

Computer Animation; CROWD SIMULATION; INTERACTIVE COMPUTER GRAPHICS; Virtual Reality; VISUALIZATION