The Centre for Creative Technologies
The future of the Creative Arts lies in a robust engagement of the Artist, Engineer and Scientist. The Centre for Creative Technologies at Trinity is harnessing the university’s critical mass in the technologies and science that underpin the Creative and Entertainment Industries, and in partnership with these industries, pioneering new research and graduate programs relating to creative technologies and new media.
Trinity has an international reputation for research, education and knowledge transfer activities in the technologies that underpin the Creative and Entertainment Industries, such as Film, Video Games, Visualisation and Design, Digital Arts and Networks and Telecommunications. Such collaboration between engineers, scientists and artists is an important strategy in the leading research centres around the world.
The three core areas are:
- Visual Computing: carrying out leading edge research and education in computer graphics, computer vision and all aspects of visual computing. Spinouts formed by members of the group include Havok, Kore, Haptica and SureWash.
- Digital Media Processing: active in the field of Digital Signal Processing (DSP) as it applies to media application, such as automated digital film restoration, motion estimation, video processing and audio-visual algorithms. This grouping has many active industry links and successful spin-outs, including Greenparrotpictures and Recitell.
- Digital Arts: exploring the emergent fields of creative art practice, new technologies and telecommunication systems to re-imagine film and video, music and sound production, and theatre, dance, live art and installation in a digital environment. The multimedia and Internet company X Communications has its foundation in this grouping.
- The Centre for Creative Technologies is based on a unique collaboration of Computer Science, Engineering, Drama and the Arts;
- The focus is on the creative technologies including film, interactive multimedia, games, and simulation.
- It will include all those involved in Creative Technologies research at TCD and partner institutions, including the Trinity College Institute of Neuroscience, the Long Room Hub for Advanced Research in the Arts and Humanities, the Science Gallery, the Centre for Linguistic and Communication Sciences, the GradCAM graduate school of creative arts and media and others.
- It will benefit from the guidance of newly appointed international experts such as Steve Collins, co-founder of Havok and Kore; Jessica Hodgins, Professor at Carnegie Mellon University and Director of Disney Research Pittsburgh; Simon Robinson, The Foundry; Curtis Wong, Principal Researcher, Microsoft Research.
- It will provide a framework to expand on the success of leading Masters programmes in Interactive Digital Media, Interactive Entertainment Technology, and Music and Media Technologies, and introduce more interdisciplinary educational offerings in Creative Technologies at Diploma, Masters and PhD level. New options at undergraduate level are also being considered.
- It will build on the established record in start up and knowledge transfer activities to exploit the IP generated within the Centre. Recent start-ups include Greenparrotpictures, Recitell, Haptica, SureWash, Havok, Kore and X Communications.
- It will grow its direct engagement with the creative and enabling industries, building on existing links with Disney Research, Intel, The Foundry, Google, Adobe, Sony, Toshiba, IBM, Microsoft, Bell Labs, Alcatel Lucent, NEC and many more.
Steve Collins is CTO and Co-founder of Kore Virtual Machines. Previously he was the co-founder and CTO of Havok and led the technical development and strategy of the company until late 2005. Prior to setting up Kore, Steve was a Senior Lecturer in TCD teaching GPU programming and holding a number of funded research projects in physically based animation and global illumination. In 2007 he founded TCD's MSc program in computer game technology.
Jessica K Hodgins
Jessica Hodgins is Professor in the Robotics Institute and Computer Science Department at Carnegie Mellon University and Director of Disney Research, Pittsburgh. Prior to moving to Carnegie Mellon in 2000, she was an Associate Professor and Assistant Dean in the College of Computing at Georgia Institute of Technology. Her research focuses on computer graphics, animation, and robotics with an emphasis on generating and analyzing human motion. She has received a NSF Young Investigator Award, a Packard Fellowship, and a Sloan Fellowship. She was editor-in-chief of ACM Transactions on Graphics from 2000-2002 and ACM SIGGRAPH Papers Chair in 2003. In 2010, she was awarded the ACM SIGGRAPH Computer Graphics Achievement Award.
Michael John Gorman
Michael John Gorman is the Founding Director of Science Gallery at Trinity College Dublin (www.sciencegallery.com). He also leads an international consortium that won the first ever EU Framework 7 call for projects bridging science and the arts, StudioLab, with partners including Ars Electronica (Linz), Royal College of Art (London), Le Laboratoire (Paris) and MediaLab Prado (Madrid). Michael John worked lectured in Science, Technology and Society at Stanford University and has also held postdoctoral fellowships at Harvard University and the Massachusetts Institute of Technology. He is the author of four books and numerous articles on the intersections of science, technology and the arts in journals including Nature and Leonardo.
Marie Redmond, Adjunt Professor in Computer Science, is the founder and CEO of X Communications, a digital media agency which she set up in 1994.
Marie worked in the software industry in the US for almost 15 years and also taught at MIT. She set up the MSc in Interactive Digital Media at Trinity in 1996 which now has over 300 graduates working in different careers related to digital media.
Simon Robinson is Chief Scientist and founder of leading visual effects software company, The Foundry. Simon is the driving force behind many of The Foundry's cutting edge software developments which serve leading visual effects facilities worldwide including Industrial Light & Magic, Weta Digital, Sony Pictures Imageworks and Digital Domain. In 2007 he received a Sci-Tech Academy Award.
Curtis Wong joins Trinity as adjunct professor in cultural heritage and creative technologies. Curtis is Principal Researcher in Microsoft Research within the eScience group focusing on interaction, rich media, and data visualization. He and his collaborators have built advanced prototypes that have influenced Microsoft products and are consistently featured in numerous executive keynotes on the future of computing. He also spends a portion of his time working with selected non-profit organizations to develop examples of next generation media such as his collaboration with PBS’s television series Frontline to produce The Age of AIDS on the global AIDS pandemic and the broadband enhanced documentary Commanding Heights ~ The Battle for the World Economy, winning a British Academy Award and nominated for the first interactive TV Emmy.
Adjunct Senior Lecturer
Mick Wilson is Head of Fine Art at DIT. He is a graduate of the NCAD and Trinity College Dublin. Mick's research and professional interests are eclectic, ranging from the interrogation of art institutional practices and the reputational economy of contemporary art to the rhetorical construction of knowledge conflict and the contested reconstruction of the contemporary university, and the general arena of critical cultural pedagogies. His teaching practice has been primarily focused in recent years on the critical re-construction of creative arts education in a way that is informed - but not prescribed - by trends and tendencies within international contemporary cultural practice.
Prof. Frank Boland
Frank Boland is Professor of Engineering Science in the department of Electronic and Electrical Engineering. His research interests include signal processing; and acoustics and speech processing/technology.
Dr. Matthew Causey
Matthew Causey is a Senior Lecturer in the School of Drama, Film and Music. He is interested in performance and technology; performance and philosophy; digital culture; avant-garde performance; and digital video production.
Dr. Rozenn Dahyot
Rozenn Dahyot is a Lecturer in Statistics, and is active in the research areas of computer vision; signal, image, video and audio processing; pattern recognition; and machine learning.
Dr. John Dingliana
John Dingliana is a Lecturer in Computer Science. His research involves Computer Graphics and Animation, in particular Non-photrealistic Animation and Rendering (NPAR).
Prof. Linda Doyle
Linda Doyle is an Associate Professor in Electronic and Electrical Engineering and director of the Centre for Telecommunications Value-Chain Research (CTVR). Her research interests include art and technology; cognitive radio; ad hoc networking; and wireless communication systems.
Dr. Dermot Furlong
Dermot Furlong is a Senior Lecturer in Electronic and Electrical Engineering. He conducts research in the areas of audio acoustics, music technology, and ambient sound.
Dr. Naomi Harte
Naomi Harte is a lecturer in Digital Media Systems in the department of Electronic and Electrical Engineering. Research activities include image processing; speech processing/technology; human computer interactions; multimedia and signal processing.
Prof. Steven Wilmer
Steven Wilmer is an Associate Professor in Drama, Film and Music. His research interests are in theatre and performance.
Prof. Anil Kokaram
Anil Kokaram is an Associate Professor in Electronic and Electrical Engineering and head of the Sigmedia research group. He is involved in a wide range of research activities centred on digital signal processing technology.
Dr. Gerard Lacey
Gerard Lacey is a Senior Lecturer in Computer Science. He is active in the areas of computer vision; image processing; virtual and augmented reality; human computer interaction; robotics; and multimedia.
Dr. Michael Manzke
Michael Manzke is a Lecturer in Computer Science and co-director of the SONY TOSHIBA IBM (STI) Cell Center of Competence Europe. He is involved in research activities in the areas of graphics hardware and interactive high performance visualisation.
Prof. Carol O’Sullivan
Carol O’Sullivan is the Professor of Visual Computing in Computer Science, and head of the Graphics, Vision and Visualisation (GV2) group. Her research interests encompass computer graphics, animation, with an emphasis on the role of human multisensory perception in visual computing.
Partners & Industry Collaborators
- The Foundry
- BBC R&D
- Disney Research
- Houghton Mufflin Harcourt (HMH)
- Bell Labs
- Alcatel Lucent
- Metropolis (AVI) is a project combining computer graphics, engineering and cognitive neuroscience research, to create a lifelike depiction of a virtual city with street scenes, crowds and traffic noise
- Frontgate.ie is a final project of the 2010 MSc Interactive Digital Media class. It presents four unique conceptual takes on the iconic Front Gate of Trinity College
- Automated Speaker Detection/Tracking and Inset Generation (MP4) - Damien Kelly, Francois Pitie, Anil Kokaram - shows virtual point tracking
- Four audio clips:
- (i) a dry recording of solo singer (WAV) - dry meaning recorded with a close coupled microphone and is so little influenced by the acoustic environment
- (ii) This solo performance coloured to synthesise how it would sound in the nave of Christ Church (WAV)
- (iii) and (iv) are choral versions of this process with the dry recording obtained using a closed coupled microphone per choir member.
News and Events
View our news and upcoming events.
Symposium on Creative Technologies, April 17th 2012